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canemed

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Everything posted by canemed

  1. waow.. good project :) I will dwell on it.. Thanx Janus ;)
  2. for info; Telvanni-Like Glowing Mushrooms across in Dwemer Cities (Skyrim) Blackreach.... and just a little Nchuand-Zel on Markarth http://images.wikia.com/elderscrolls/images/2/24/TESV_Blackreach_2.png Last official living Telvanni mage (now College apprentice) : Brelyna Maryon (and marriable) (Skyrim) http://elderscrolls.wikia.com/wiki/Brelyna_Maryon Player owned /player Constructed Mage-Tower Stronghold guarded with two Dwemer Centurions and built over the Dwemer Schematics.. (Morrowind) http://www.uesp.net/wiki/Morrowind:Tel_Uvirith
  3. There is actually one person who actually tells the player that She is the Last actual Telvanni survivor who left the land during the eruption.. She tells the player that she serves in Telvanni with several ranks.. And now during her refugee position on skyrim, she accepted in College of Winterhold for her talents... Her name is Brelyna Maryon and can be found the corridors of College of Winterhold.. She helps the player during the College quests.. and Can be Marriable :) And also there is a Shipwreck in North sea shores.. Large shipwreck belongs the Telvanni's and there seems no survivors only but a single Journal, which writen that the Ship holds the refugees of Telvanni to seek more secure lands... It can be said that this ex-telvanni Brelyna Maryon actually comes from this Telvanni Shipwreck.... For the players which they are never played the Morrowind can never make a connection between Telvanni and Dwemer easily.. But there is a strong connection between their cultures... On the Morrowind, during your quest to became the Archmagister of House Telvanni, you have to find and collect several important Dwemer Sketches and Dwemer Schematics for your own Mage-Tower stronghold construction.. Your Hermitage-Master inclines that she strongly needs those Dwemer Schematics for the architectural-design for your stronhold... And then you bind several Soul Gems with a Soul Trap of several Atronaches with a mushroom... Your magical Mushroom grows in-days so fast that 1 week after there grows monumentally-huge Mushroom Towers.. Your Hermitage Master then uses this Dwemer Schematics for the interiour acrchitecture of the Tower... This is also noticable that this clue is answers that where the Telvanni "Tower-Construct Knowledge" knowledge comes from.. ıt seems that Dwemer teached the Telvanni how to magically construcy their magical towers.. On Skyrim especially on Markarth denizens, we see the huge Glowing-Mushrooms on atop of the Cavern which there is huge Dwemer City lies on the ground.. This clue directly resemblance of the Magical Telvanni Mushroom Towers which are binded with Soul Crystals...... I think that both Telvanni's and Dwemers still strongly hold their importances on TES series..... And I also think that several Telvanni mods and Several Dwemer quested mods will be a good choice for the Skyrim... And even maybe a good choice for a new DLC expansion for Skyrim :)
  4. I think good idea.. first of all The Elder Scroll series has always imaginable games.. On Daggerfall, Morrowind, Oblivion we always continue to the game after we completed all the Questlines.. We always find new side quest when we complete all the side quests we still continue to the game with our new Quests and Dungeon mods... It is a necessity that we have to do the same thing on Skyrim.. Dude I still play the Skyrim after the original 11.11.11 release date, you calculate the hours.. I must add that I still play Morrowind and Oblivion too with downloading the new dungeon Mods... that means I played the Morrowind since 2004 (nearly 10 years of play-time) If we play Skyrim for years-of playing-hour just like as Morrowind we played, the moding community have to continue to making new mods... I like the idea of beeing King... :thumbsup: I reached the 39 th level.. I killed nearly 25 of Dragon, and helped the Cities and Towns of Skyrim, I helped the Jarls and Thane of the 5 different city, actually buyed 4 different House with housecarls, horses and even dogs, I married with red-haired Aela The Huntress and helped the Companions's ass... I helped the Stormcloaks againts the Empire all over the land joined several battles and defeated the empire.. I saved the mage College's folks ass from the Thalmor puppet, and saved the whole City from the total massacre.. I Defeated the Queen Potema's ghost prevented her plans with her ghost army to conquer the land.. And I can't rule or control even one city as a King, Lord or Count.. All I have is the several Thane title with buying a several houses... I can't feel that my character getting any influence... :sick: That is the same problem of Oblivion too I remember.... You saved the whole land from the Oblivion crisis and saved the universe itself from the sinister invasion plans of Mahrunes Dagon... And you can't be a Lord of any Castle/City and Can't control them.. all you get is the Hero title.. :sick: But on Morrowind, you can Control whole-new and new-built town for you after you became Archmagister of any House... And actually you will have Castle / Stronghold and Mage Tower with a completely new small-town on bottom... And everyone is your servant, housecarl or assistant.. I You can feel that you getting control over the town and getting more and more of Power and Influence during the game... :dance: In Skyrim.. Your influence is your spouse..... This is not a balance... I think that being King is a good idea... Just do it dude... do not hesitate ;))) :devil: Give this game a spirit ! :))))))))))))))))))))))))))))))))))))))))) :D for more info fror the Player's Own Town comes within a Player owned Stronghold just check-out: http://www.uesp.net/wiki/Morrowind:Tel_Uvirith
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