Trying to get a clothing piece rigged and when I run the bone weight copy script I get: "More than 1 mesh has vertex weights, aborting" I don't get it, I imported a Wavefront OBJ from another modeler and the mesh comes in OK (although it doesn't show phong/smooth shading but whatever, one thing at a time) but there's no way there can be weighting information saved into the OBJ, the format doesn't support it. In my scene are: - A reference body NIF (Dimonized UNP, with the version # tweaked and BSLightingShaderProperty nodes removed to allow Blender NIF script to parse it) - My OBJ format mesh ... and that's it. I googled this error but can't find any info on it or why it might be happening. Windows XP 64-bit Blender 2.49b python-2.6.6 blender_nif_scripts-2.5.9.77b0815-windows.exe PyFFI-py3k-2.2.0-beta1.8e36aba.windows.exe Following this tutorial: http://wiki.tesnexus.com/index.php/Creating_an_armour_for_Skyrim._Part_1 (except I did the modeling in another app, shouldn't matter) Any advice?