Jump to content

CLAVDIVSCAESAR

Supporter
  • Posts

    4
  • Joined

  • Last visited

Nexus Mods Profile

About CLAVDIVSCAESAR

Profile Fields

  • Country
    None

CLAVDIVSCAESAR's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In
  • Conversation Starter

Recent Badges

0

Reputation

  1. I would also find this useful; off the top of my head, using the exist art assets for the enchantment bars but placing it above health would be a good approach. I'm only just starting to learn how to mod Skyrim myself, and I have a couple other ideas on my plate, but if no one's done this by the time I feel like I'm capable of it (and who knows when that'll be), I might give it a try.
  2. Interesting idea, but with a price that high I don't think I'd ever bother. I'd probably consider a single filled black soul gem a fair exchange: A soul for a soul. Maybe make the player fight off a group of shades trying to take their companion back to the underworld: A ghost version of the companion could appear and fight alongside you, but you have to keep them "alive" until the last shade is destroyed. As completely badass as that would be, though, I'm not sure how well it could actually work. There's console commands that can bring back dead characters, but the game still records the fact that they died. I don't know if there's a way around that.
  3. I wouldn't mind seeing it. For Meridia's shout, it could work pretty much like fire breath but do sun damage instead; adjust it so it does less damage to living beings and constructs, but wrecks undead. Maybe use the same visuals as fire breath but change the color, like bright white but with a slight bluish tint.
  4. I have some education and experience with programming (C++ and Ruby), though not a huge amount, but no experience modding Skyrim. Basically everything I've wanted to change about the game, someone else has already done. :D Well, except these two things. First off, I've yet to find a needs mod that works for vampires the way I like, which is requiring blood and sleep but nothing else. iNeed would be my favorite such mod except for it not handling this particular use case to my satisfaction. (I'm currently using RND with hunger and thirst rates at 0 so I need just to sleep occasionally.) What I'd like is a patch for iNeed that adds an optional "vampire mode": You progress through the stages normally, but once you hit stage 4, you start building up hunger at whatever rate you set. A single feeding would reduce hunger like a filling meal (or an entire day's worth of food), and once you're back to full you return to stage 1. Compatibility with Better Vampires and its blood point system would be great, too, and maybe something like RND's gluttony debuff if you overfeed at stage 1 (with BV's rank system, there's reason to bite every exposed neck you see, even if full; something like that could help put the brakes on it). The other idea I had is much more minor: My only disappointment with Bank of Skyrim is that the promissory notes aren't actually readable notes. I'd love to find them under my 'books' tab and be able to read them, and see fancy parchment with neatly-written legalese spelling out the purpose of the note and its value. I just think it would be a really nice, immersive touch to add to the mod. :smile: So I guess what I'm asking is, a) does anyone else like these ideas, and b) how hard would they be for a complete noob to Skyrim modding (but not to basic programming concepts) to implement on their own?
×
×
  • Create New...