Okay, I've planned on creating a custom dynamic Map for my Setup. So I have loaded the Construction Set (+ Extender 6.2) and loaded a selective Mod list, only containing the mods which edit the tamriel worldspace.(As much as they seem.) Then, I Made a plugin which replaces the asset paths of the markers with an empty mesh, so they will not be shown on the generated map. Then, i deselected markers and tried to generate Local Maps for the Tamriel Worldspace. (-64,59 to 64,-64). So, everything went fine from -64 to -55, but then the CS crashed. And from that point, it crashed almost every time I tried to create local maps, sometimes even at the first cell it was handling. It has nothing to do with the CS running out of memory. It has a 4GB patch applied, and it even crashes at 1.7GiB. I also tried different settings in MoreHeap, from 256 to 1024, nothing made a difference. YES, I tried to split the process up into smaller sections of tamriel, but it didn't work any better. Some cells seem to produce crashes at a faster rate, for no apparent reason.(they are often just empty.) I know it might just be overload, but if you know anything that could help me resolve the problem, I'd be glad. here's my loadorder, though I guess it's safe to say that it's just much, nothing more.