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RuzkaTheBear

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Posts posted by RuzkaTheBear

  1. Hello. There were a few questions I wanted to ask regarding accounts.

    1. Is it against the rules to have more than one account?
    2. If yes, can you make a new account if the previous one is closed?
    3. When an account is closed, do the mods created by it stay up?
    4. If yes, can they still be edited by whoever has been given editing privileges on them?
    5. Does the name on a closed account change to "DeletedXYZUser" or does it stay as-is?

  2. Please give users the option in their preferences to use the old layout by default; this way here those that like the new layout can use it but those of us that really like the old layout and depend on the look of the old layout can use that one as well. =)

     

    If the new layout becomes the norm and the old layout is permanently shelved I can see myself using the nexus less in the future because I think the new layout is bad. =/

  3. I want to make BSA contents override vanilla BSA files, how can I?



    I create test.bsa and load test.esp at bottom, no files get override in game...?



    Game is FNV



    Example:



    FalloutNV.bsa path: textures/creatures/deathclaw/deathclaw.dds


    Test.bsa path: textures/creatures/deathclaw/deathclaw.dds



    Test.bsa texture not load in New Vegas.



    override not possible?


    I try adding Test.bsa to .ini SArchive list, no change.



  4. Sorry for not be specific, I will like lunchbox to be 'weapon' so NPC can hold in hand while walking or running. It will be weapon to game engine, but do no damage or have attack animation. I can do GECK but I can not model/rig anything so I have ask for request. I understand will look no right but bottlecap mine animation does not make NPC walk normal. Any confusion devin?

  5. I made railyway rifle in megaton house, I shoot the wall, tables, and floor. The spikes have remain in floor forever they do not go away, I try disable but I not able to target with cursor.

    Is this normal for spike to stay in wall forever?

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