Using SetVehicle(), the actor attaches to the object reference. Conversely, is there anyway the object reference attaches to the actor?
My current goal is to attach actor B to actor A. It is important to keep up with fast-moving or flying actor A.
The only possibility shown is using SetVehicle(), where actor B can be attached to the object reference, but there is no way to attach the object reference to the target actor A.
I tried to use art objects or visual effects that automatically follow the actors, but I couldn't find a way to designate them as object references.
I'm completely stuck right now. Is there any way?