here is my problem/goal: I am trying to convert an armor for CBBE with Envision/univision face. (they are seamless when naked), The armor has body/hand/leg/helmet. I want to get rid of the helmet and just make a helmetless version of the armor. The hand/leg works perfectly by just copying the weights/skeletons from the corresponding cbbe .nif However, the problem is with the armor. The armor itself contains part of the neck, and so if i just wear it, i can see the neck misaligned with envision/univsion face. So, how should i go about editing the armor mesh to fit with my head? should i delete that neck mesh? Also, does anybody know if the neck portion is part of the head or part of the body nif Thanks!