In The Witcher 3 there is a simple On/Off option in the game's control menu called 'Hardware Cursor', the simplicity and functionality of which makes Bethesda seem like rookie developers by comparison. If enabled, it provides raw mouse input (based on your desktop's default DPI) in the games menus, making mouse movements an absolute, 100% responsive breeze and delight. I am not asking for a mod that transforms the world, gives me a new special ability, moves mountains or adds a new variation of cheese to the food roster. All I'm asking for is normal mouse input in Skyrim's menus. Is that such a radical request? And no, please don't tell me to disable vsync, iPresentInterval=0 etc etc. These options have been tried and tested by many, again and again over the years, and only end up reducing input lag, not eliminating it. Why is getting raw mouse input in this game such an impossible slog and why/how have so many people been OK with it/endured it over the years? Am I missing something? I just don't get it. In a game where looting is an integral gameplay element which entails a very high amount of time spent in the menus, inventory etc, this surely has to be a priority; a quality of life improvement, even. I am posting this query here, in the mod request forums because it seems this is no longer a technical issue that can be fixed by tweaking a few configs. Therefore if anyone could solve this problem and give me a 100% raw mouse input in Skyrim's menus, like the Hardware Cursor option in TW3, I and countless others would be considerably grateful.