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About Copywrite85

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Cheers, thanks for sharing your knowledge :)
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Hi guys, I'm looking for help with the following two issues. CTD: I'm getting a repeatable CTD when looting dead enemies, so far I don't seem to be CTDing anywhere else. Slow downs: I'm getting slow downs in certain outdoor regions, and the central regions of every village/city. In doors and in what seems to be most outdoor regions I'm nailing a consistent 40-60 fps. Here are all relevant files. I have a powerful PC: 16 gigs DDR3, EVGA 780 3G, I7 4770k (water cooled) Thank you to all of those who would be willing to lend a helping hand.
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Hi guys, First of all I can say that my game is fairly stable; this is by far the most successful Bethesda game modding attempt I've done, and believe me I've tried many times between FNV & ESS. The purpose of this post is to get expert opinions on my load order, how to solve problems, performance optimizations (if possible); and clarifications on modder made compatibility patches, merged patches, and bashed patches. Attached are what I believe to be all relevant info about my setup in relation to the questions I'm going to ask. 1. I've used Loot to do my load order, the only thing I've changed is I've dragged my merged patch to the bottom (I've attempted to do the load after thing in Loot for my merged patch but was unsuccessful): Does anyone detect problems with my load order? Has anyone been successful getting Loot to acknowledge user made load order commands when it sorts? 2. I've used Fnvedit to make a merged patch. I know you're not supposed to use a merged and a bashed patch together, does the same apply for modder made compatibility patches? If they are indeed all mutually exclusive which do you use? Or which combination do you use (eg. merged patch & compatibility patches vs. bashed patch and compatibility patches): I noticed my merged patch didn't manage to make all the entries in all the categories green, so I'm wondering if a bashed patch is superior. Also I noticed the second time I made a merged patch the fields ended up being different. I attempted to start the game using the new merged patch to see if things improved but I got the 'game is reliant on files that are no longer present' msg so I didn't proceed, and reverted back to the first merged patch. I know you aren't supposed to remove mods once you start a game, does the same apply for bashed and merged patches? 3. Blocky lighting bug: I'm pretty sure this is just how Electro city mod is and can't be rectified, true? 4. Rubber band texture bug: I get this weird glitch rarely, it's like the texture drags into this stretchy block that points off into the distance. I used optimizer textures and am wondering if that could be the reason for this. 5. Crashes: This can happen every two hours or so, but sometimes sooner. So far it has only crashed on loading screens which I am grateful for. Not too sure if this could be fixed by a different load order or different usage of bashed/merged patches. 6. Melee hot key mod doesn't detect a lot of melee weapons: Pretty sure this is just a deficiency with the mod, if anyone has advice I'd appreciate. 7. Performance issues: I get small freezes sometimes, especially when changing directions or loading new land to see while travelling, also sometimes my fps drops into the 30's. I'm pretty sure this is just the best the game to do with it's dated engine and all the mods I'm running, any advice would be appreciated though. 8. Sturdy caravan shotgun has a big space that's blank in the model in first person view: Pretty sure this is just an issue with the weapon model and the fact I altered my FOV. 9. Dirty edits in FNVedit: Does anybody actually clean these? If so what's the benefit? If cleaned would you have to recreate the merged or bashed patch? 10. Load order and merged/bashed patches: Do either of these have to be recreated if you change your load order? 11. CPU tweaks: As far as I can tell, messing with any of these in the ini files only serve to make your game unstable. Sorry for all the questions and if anyone is willing to lend a helping hand I would truly appreciate. Cheers, Shawn
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Title sais it all. I am using the newest version of ENB and a few texture mods and stuff but I really have no clue what could be causing this. Sometimes when I'm running along minding my own business bushes and stuff will be blocky, when I run closer or spend enough time around the blocked textures it cures itself. Also sometimes the ground goes totally transparent, this is temporary aswell though. Help.
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as in add this at the top of skyrimprefs? [Launcher] bEnableFileSelection=1? I did not see bEnablefileselection anywhere else and googling it said you had to add. Anyways it did not work.
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Hialgoboost isn't working. I put all extracted files into the tev folder. I have realvision enb with sweetfx smaa, but I edited the enbseries.ini and the hialgoboost.ini like required. I have double checked the folder and I have both the required dll files and more to run it. I do not get any error message, SMAA still working so that ini adjustmest works; but Hialgoboost itself just doesn't seem to be accounted by Skyrim. It just isn't working; someone please help.
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Game reconfigures and breaks upon load
Copywrite85 replied to Copywrite85's topic in Skyrim's Skyrim LE
Guys, I figured it out. These insane issues were caused by oblivion gates mod (using both esps). Error doesn't show up in boss. -
What I mean by configure is when you start a new game, certain mod menus pop up and ask for selections (Character creation overhaul, Sounds of Skyrim etc). What happens is I will make my character and everything will be fine until I try to load a game; rather via death or just restarting the game, all the configuration menus will pop up again. When the configuration menus pop up again, like clockwork when it gives me the frost fall message, my characters facial features will go blank (mostly the eyes), dual sheath redux will say not detected. and worst of all my game will repeatedly dim. In 1 second intervals it will go light dark light dark light dark...100% unplayable. Wtf...has anyone experienced anything like this?! Active Mod Files:
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Active Mod Files: can anyone see why its not working?
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Thanks for the response man, I will post some data for you. I think my pap settings are sound, Im just using that standard updates setting at:1000. Active Mod Files:
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Ridiculous issue. My game is stable travelling, combat, cell transitions; but as always Skyrim finds some obscure and absurd reason to ctd repeatedly, Im sure after I spend weeks solving this something else will go haywire...anyway. I ctd doing the following things. -randomly in menu/skills/talking/trading -everytime i try to sell to belethor/im sure others aswell -everytime I try to loot certain corpses All I can think is its a SKYUI issue; but I've already changed my skse version and skyui version to no avail. If anyone has experience with this please let me know because at this point I'm legitimately losing my mind. SPOILER: HIDE00 Skyrim.esm 01 Update.esm 02 Dawnguard.esm 03 HearthFires.esm 04 Dragonborn.esm 05 ClimatesOfTamriel.esm 06 Lanterns Of Skyrim - All In One - Main.esm 07 SPIKE.esm 08 Skyrim Project Optimization - Full Version.esp 09 Unofficial Skyrim Patch.esp [Version 1.3.2c] 0A Unofficial Dawnguard Patch.esp [Version 1.2.2] 0B Unofficial Hearthfire Patch.esp [Version 1.1.0] 0C Unofficial Dragonborn Patch.esp [Version 1.0.3] 0D Weapons & Armor Fixes_Remade.esp 0E Better Dynamic Snow.esp 0F Rainbows.esp 10 Clanking Armor.esp 11 IHSS.esp 12 Improved Combat Sounds v2.2.esp 13 Thundering Shouts.esp 14 mintylightningmod.esp 15 MintyLightningMod_COT_Patch.esp 16 StaticMeshImprovementMod.esp 17 StaticMeshImprovementMod-DragonbornTernFix.esp 18 TradeBarter.esp 19 83Willows_101BUGS_V4_HighRes.esp 1A Ars Metallica.esp [Version 1.2.0] 1B Ars Metallica - Dawnguard.esp [Version 1.2.0] 1C Ars Metallica - Hearthfire.esp [Version 1.2.0] 1D Ars Metallica - Dragonborn.esp [Version 1.2.0] 1E Auto Unequip Helmet.esp 1F Better Embers.esp 20 BLESSINGS - Altar Descriptions.esp 21 Bring Out Your Dead.esp [Version 1.1.7] 22 Chesko_WearableLantern.esp 23 ClamsDropPearls.esp 24 Dead Body Collision.esp 25 Disease Descriptions.esp 26 DD_Dawnguard Additions.esp 27 DD_Dragonborn Additions.esp 28 Dual Sheath Redux.esp 29 DungeonQuestAwareness.esp 2A fFastTravelSpeedMult_4.esp [Version 1.0] 2B Lanterns Of Skyrim - All In One - RLO.esp 2C Book Covers Skyrim.esp 2D marriagedynamicoutfits.esp 2E Moss Rocks.esp 2F ORM-Arvak.esp 30 PilgrimsDelight.esp 31 Point The Way.esp [Version 1.0.1a] 32 Radiant and Unique Potions Poisons and Booze.esp 33 ShootingStars.esp 34 Skyrim Immersive Creatures.esp [Version v6.0] 35 Skyrim Immersive Creatures - DLC2.esp [Version v6] 36 Skyrim Flora Overhaul.esp 37 SkyrimImprovedPuddles-DG-HF-DB.esp [Version 1.1] 38 SPTDiverseGuardsSkyrim.esp [Version 4.4] 39 two_handed_rebalance.esp 3A Convenient Horses.esp 3B Destructible_bottles.esp 3C Auto Unequip Ammo.esp 3D Character Creation Overhaul.esp 3E Chesko_LoreBasedLoadingScreens.esp 3F Footprints.esp 40 Footprints - Ash.esp 41 Ket_3DLoadscreens.esp 42 Ket_PictureLoadscreens.esp 43 towConversation.esp 44 WetandCold.esp 45 WetandCold - Ashes.esp 46 SkyUI.esp 47 iHUD.esp 48 towPov.esp 49 Cloaks.esp 4A Cloaks - Dawnguard.esp 4B 1nivWICCloaksCRAFT.esp [Version 2.3] 4C Elemental Staves.esp 4D ExplosiveBoltsVisualized.esp 4E hothtrooper44_ArmorCompilation.esp 4F imp_guard_helm.esp 50 imp_helm.esp 51 imp_helm_imp.esp 52 imp_helm_dawn.esp 53 Tribunal Maskes by Zairaam.esp 54 Tribunal Robes by Zairaam.esp 55 Valor Armor.esp 56 Dr_Bandolier.esp 57 Dr_BandolierDG.esp 58 Lock Overhaul.esp 59 DeadlyDragons.esp 5A Gildergreen Regrown.esp [Version 1.2.5] 5B Run For Your Lives.esp [Version 1.2.2] 5C When Vampires Attack.esp [Version 1.0.2] 5D SkyrimChimneysRW.esp 5E The Paarthurnax Dilemma.esp [Version 1.2.4] 5F towBlockSteal.esp 60 SkyrimCoinReplacer.esp 61 360WalkandRunPlus-RunBackwardSpeedAdjust.esp 62 Acquisitive Soul Gems.esp 63 AchieveThat.esp 64 Appropriately Attired Jarls Redux.esp 65 BetterQuestObjectives.esp 66 BetterQuestObjectives-PaarDilemmaPatch.esp 67 BetterQuestObjectives-DBForevertoMisc.esp 68 BlockSparkles.esp 69 CCO - Oblivion Carry Weights.esp 6A CCO - Permanent Birthsigns.esp 6B Distant DetailHF.esp 6C DiversePriests.esp 6D DiversePriests_BringOutYourDeadPatch.esp 6E Guard Dialogue Overhaul.esp 6F Headtracking.esp 70 Immersive Weapons.esp 71 masser Size x0.5.esp 72 NonEssentialChildren.esp 73 BetterQuestObjectives-NECPatch.esp 74 SFO - Expanded Diversity.esp 75 secunda Size x0.5.esp 76 SkyTEST-RealisticAnimals&Predators.esp 77 SkyTEST-RealisticAnimals&Predators-Dawnguard.esp 78 SkyTEST-RealisticAnimals&Predators-Dragonborn.esp 79 dD - Enhanced Blood Main.esp 7A dD-Dragonborn-Dawnguard-EBT Patch.esp 7B TheChoiceIsYours.esp 7C TheChoiceIsYours_Dawnguard.esp 7D BetterQuestObjectives-TheChoiceIsYoursPatch.esp 7E Thieves Guild Requirements.esp 7F Waterbreathing Breathless Emerge.esp 80 aMidianborn_Skyforge_Weapons.esp 81 AMB Glass Variants Lore.esp 82 WeaponsArmorFixes_MultiMod_DLCPatch.esp 83 Unique Region Names - Dragonborn.esp [Version 1.1] 84 AIMP - Antz in my Pantz.esp 85 Chesko_Step418_SN.esp 86 RealisticRoomRental.esp 87 BetterQuestObjectives-PersidRRentalPatch.esp 88 RRR_Hearthfire-Patch.esp 89 RRR_Dragonborn-Patch.esp 8A SoS - The Dungeons.esp [Version 1.23] 8B SoS - The Wilds.esp [Version 1.13] 8C SoS - Civilization.esp [Version 1.02] 8D ClimatesOfTamriel-Sound.esp 8E Realistic Lighting Overhaul - Dungeons.esp 8F Realistic Lighting Overhaul - Dawnguard Interiors.esp 90 Realistic Lighting Overhaul - Major City Exteriors.esp 91 Realistic Lighting Overhaul - Major City Interiors.esp 92 RLO - Adaptive Interiors Vanilla Weathers Patch.esp 93 RLO - Major City Exteriors - No Guard Torches.esp 94 ClimatesOfTamriel-Dawnguard-Patch.esp 95 ClimatesOfTamriel-Dragonborn-Patch.esp 96 ClimatesOfTamriel-Nights-Level-3.esp 97 Unique Region Names - Dragonborn COT Patch.esp 98 SoS - The Dungeons-PatchRLODungeons.esp 99 SoS - The Dungeons-PatchRLOMajorCityInteriors.esp 9A SoS - The Wilds-PatchCoTSounds.esp 9B SoS - Civilization-PatchRLOMajorCityInteriors.esp 9C SoS - Civilization -PatchCoTSounds.esp 9D dD - Realistic Ragdoll Force - Realistic.esp 9E Better Vampires.esp 9F ajd_allowmultipleregift.esp A0 Predator Vision.esp A1 WerewolfMastery.esp A2 BetterQuestObjectives-MoonlightMasteryPatch.esp A3 HitStop.esp A4 TKRecoil.esp A5 BetterMagic_FULL.esp A6 BFSEffects.esp A7 DeadlySpellImpacts.esp A8 DeadlyCombat.esp A9 DeadlyCombat_GiantsAIFix.esp AA DeadlyCombat_UnarmedFix.esp AB ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp AC Dual Wield Parrying_SKSE.esp AD The Dance of Death - Ultimate Edition.esp AE CCO - Dynamic Skill Progression.esp AF ABT - Faster Arrows Improved +50%.esp B0 ABT - Faster Bolts Improved +50%.esp B1 Enhanced Soul Trap.esp B2 Soul Gems Differ - E.esp B3 dD-No Spinning Death Animation.esp B4 Beards.esp B5 Brows.esp B6 Slightly Reduced Distance NPC Greetings.esp B7 SPTConsistentOlderPeople.esp [Version 1.4] B8 Blaze Of Eventide.esp B9 AmazingFollowerTweaks.esp BA BetterQuestObjectives-AFTPatch.esp BB Alternate Start - Live Another Life.esp [Version 2.3a] BC BetterQuestObjectives-AlternateStartPatch.esp BD CCO - Diverse Races And Genders.esp BE [MPX] NPC Gender Race Heights +DG-DB.esp BF Animated Weapon Enchants.esp C0 WATER.esp C1 WATER Plants.esp C2 WATER DB Waves.esp C3 Atlas Map Markers.esp C4 Atlas Blackreach.esp C5 Atlas Dawnguard.esp C6 Atlas Hearthfire.esp C7 Atlas Dragonborn.esp C8 SPTConsistentOlderPeopleCompatability.esp C9 DiversePriests_ConsistentOlderPeoplePatch.esp CA RRR-RLO Patch.esp CB SOS-RRR-RLO Patch.esp CC RRR-BOYD Patch.esp CD RUPPB-DBE Patch.esp CE AM-SkyTEST Patch.esp CF AM-SMIM Patch.esp D0 DEBV-ABT Patch.esp D1 WAF-ABT Patch.esp D2 ICS-EBT Patch.esp D3 SOS-BOE Patch.esp D4 SOS-AMM Patch.esp D5 ASG-AWE Patch.esp D6 AS-SOS Patch.esp D7 AS-RLO Patch.esp D8 AS-RLO-SOS.esp D9 AS-GDO Patch.esp DA BV-RLO Patch.esp DB TCIY-BOYD Patch.esp DC TCIY-BCS Patch.esp DD TCIY-BAD Patch.esp DE Unique Region Names.esp [Version 5] DF AS-URN Patch.esp E0 SOS-URN Patch.esp E1 General Patch.esp
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Thanks for sharing how u fixed it dude...