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TheMadTemplar

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Everything posted by TheMadTemplar

  1. One of my first reactions to the new layout was "Wow, this feels like when Facebook completely redesigned the ui." Not necessarily a bad thing, but such a dramatic change can be jarring. I think given time and some adjustments the new system could be nice. A lot of the current backlash against the new design feels like resistance to change.
  2. SkyUI might be the issue for some people, but definitely not all as I do not play with it. I do wonder about third party programs controlling or overriding graphics settings in the game. That's an interesting train I'd never followed.
  3. Me. I don't use that mod because I didn't really care about the achievements.
  4. Afraid not. I've always used auto-ghost with Wrye Bash and have had this issue since I started playing Skyrim SE. Btw, I don't know if it's been mentioned or not, but the bug is not exclusive to the PC version. It's also present on the Xbox version as well, and was initially the reason I switched from xbox to playing SE on pc.
  5. I'm pretty sure it doesn't work that way. Oh, I'm not native English speaker and sometimes I may phrase something badly. I meant that I have this problem too, I start searching and came along this thread and read every post here with hope that someone managed to track it down. You're fine. I was joking, because the way you phrased it made it sound like you caught a disease. lol
  6. I'm pretty sure it doesn't work that way.
  7. Thing is, even with this bug playing SE has been a breath of fresh air. I eventually quit playing Skyrim a long time ago because of how complicated it could get, with multiple third party tools being required and memory issues and random CTD's coupled with the occasional spontaneous combustion of your graphics card (jk mostly).... SE is pretty solid and stable. It's just this needle in a haystack bug causing frustration. And I've been around, keeping an eye on this thread to see if there are any new developments. With the current semester my gaming time was significantly cut down, so I try to keep up with the online games I play so I don't fall behind. Still, thanks to everyone has still been working on this for some time.
  8. Done that, doesn't work.
  9. It's not just every save in the playthrough, all the way back to the first one. It's every save in the save folder, including vanilla saves, saves from other characters. But I think tony is on to an idea there, that maybe it isn't "fake" corruption, as in the saves are fine and the game just thinks they are corrupt. I am wondering if whatever causes this damages the saves every time the bug happens. Sure, nothing shows up as wrong, but that's not the case or it wouldn't keep happening. So while it's not a corrupt save in the traditional sense, that the save is completely screwed and permanently lost, maybe there is a degree of corruption happening in the save.
  10. You will down the road. Uninstalling SkyBirds midsave will screw up your game eventually. There's a ton of leftover scripts there. So I've been here, sporadically, but the semester started a month ago and I've been sidetracked by homework. I did post this to the Skyrim mod subreddit a few weeks back, and Chesko saw it. He mentioned that the problem sounds like a root issue in Skyrim, which is deeply concerning if I remember him correctly. So Chesko at least is aware of the issue.
  11. I think this is the important thing to note here. Once the corruption bug has first happened, it will inevitably continue to happen for the lifespan of that save game. Certain things definitely seem to accelerate it during a game session, but even if you stand in a cell doing nothing, it will still happen eventually. This means there's something going on behind the screen that's causing this, independent of player action.
  12. I don't necessarily think it's crafting. I've played some sessions without doing any crafting at all and it still does the bug.
  13. I started uni and a new job this week so my gametime went from 2 full time jobs to a couple hours a week. lol Haven't had time to test anything.
  14. I don't use Notice Board, so it's not that. Feel free to add it knowing something else is screwing the game.
  15. @lethiel, you'll often find mods that say to put it last, in most of those cases it's laziness or a little ignorance from the mod author. Last makes it really easy to ensure it works and overrides any conflicts, so an author doesn't need to track down incompatibilities. I say most, because some mods absolutely do need to be near the bottom or at it. A bashed patch takes priority as last in the load order, but Alternate Life needs to be in the last few slots. Ultimate Deadly Encounters is another mod that needs to go near the bottom, same with Amorous adventures (because it touches a lot of npcs and needs to overwrite other changes to npcs). So when mods say they need to go at the bottom, put alternate life last, and others immediately before that. Provided you only have a few mods like that, it'll be fine. I've noticed the lighting issues as well, same with things like waterfalls sometimes falling in chunks. I have my godrays set really low to try and circumvent lighting issues, and to increase fps.
  16. Definitely not rookie mistakes. I cleaned my plugins, adjusted load order with loot and then tweaked individual mods according to mod page instructions. Clean install of Skyrim too. And you're right, if it was an issue with specific mods or a combination of specific mods then there'd be more people with this issue.
  17. I gotta ask, in addition to the NPC dialogue stopping and ai malfunctioning, when this false save corruption happens have you noticed any other bugs? For instance, I've noticed that the game tends to get laggier the longer I play, and that eventually spells and some lighting start to malfunction (the light flicker glitch happens more frequently, spells have additional artifacts, glowing boxes). This is usually another indicator to me that it's time to restart because of the bug.
  18. I don't like to don't be biased, but a number of those mods are by Arthmoor. The man is a modding god (author and co-author ofa lot of what we know about modding), so I'd put good money down on them not being the problem. I cleaned my save with the SSE Script Cleaner (in Utilities on Nexus) walked away for 8 hours, and it hasn't happened yet. There was nothing actually to clean from the save, it was a solid save. I just resaved it through the Script cleaner.
  19. I wondered if maybe it was the bad models that was leading to save "corruption", and the disappearing dialogue was a result of the bad information springing from that. Maybe because meshes not formatted right are still readable by the game, so they don't give a CTD like a missing mesh would, but it's still formatted wrong so the game is malfunctioning? The fact that a hard restart fixes the problem until it happens again, and that every save in the save folder (even strictly vanilla saves) show up as corrupt by the game when this happens, leads me to believe it's something f*#@ing with the game, and not necessarily the saves.
  20. I'm one of the people posted above from the reddit threads. I went through and double checked my mods, and most of them specifically say that it's ported. What would be an easy way to verify that meshes have been properly converted?
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