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wnmnkh

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  1. LOL, I guess no one is even remotely interested in troubleshooting this?
  2. I am trying to solve this issue. If the main quest ends with Institue win, there should be a institute flag on the diamond city and I should be getting "Feat the Future?" paper from Publick Occurrences if I did an interview with piper and max the affinity, as well as couple of Synths moving around. But for my latest playthough it seems it is bugged and the change of diamond city failed to trigger. I can't find the specific (probably hidden) quest to occur the change. All I can see is "inst308post" but it does not mention any changes on diamond city. I think this variable "COMQC_Inst307InstituteWinsAV" is related to the change but I don't know how to find the quest that uses this variable. Anyone can help? I searched google and pretty much only solution is "wait for a week in-game" which obviously did not help.
  3. I looked at it and it does not work that way. The author simply made the perks can be obtained at every 10 levels. This is not what I was looking for. However, I did find that player heath is an actor value. Since Health is directly proportional to levels in general, I think I can make a small mod using health instead of level at least.
  4. So, the official editor came out and I am trying to figure out how to do it with scripting, except I have no idea what I am doing really.. Basically, I think I need to make a new actor value that brings the player level and output it as a simple integer so it can be used for calculation. I am sure this is how I get the player character level: Game.GetPlayer().GetLevel() Now, I am trying to compile it in PERK editor (at papyrus scripts tab)..... except it fails to compile. I have no clue how to advance at this point. Edit: It seems there is also "Game.GetPlayerLevel()". But it does not help my situation.
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