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Obelix1111

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Posts posted by Obelix1111

  1. What does that 'Mod evolution explained by the Author' mean?

    Its just a first idea of a name, maybe there will be a more handsome name for it.

     

    It should be a space where the Author can write all about the development of his mod, from the start of the idea, what knowledge he had before, what he did to realize the mod, especially the fails and dead ends, and finally how he got the mod done. This can be in short words, or very detailed, just as the author wants to do it. Of course, detailed promises to be more interesting :smile:

     

    It is based on following thoughts:

    1) When a mod is published, no one but the mod author can really appreciate how much work and time was put in the mod, especially the testing and the fails and dead ends. This gives the users of the mod the opportunity to appreciate the real work that was put into the mod.

     

    2) If a modder describes how he approached his mod, other modders can learn and produce better mods with this knowledge, and maybe non modding users will get interested to make mods themselves.

     

    3) Of course no modder should be forced to do this, if he want to keep his ideas or tricks secret its ok, everyone as he wants.

     

    4) Where should this "mod evolution" appear? There are different possibilities, maybe in a spoiler at the end of mod description, or in an extra tab, or whatever.

     

     

    With this post I want to ask modders and non modders (=mod users) if this is an interesting option, and if it makes sense to think further about this.

     

    I am looking forward to your comments :smile:

     

     

  2. Since some weeks the captchas get more and more crazy. It not possible to login with solving one captcha. there are 2 and more tries necessary.
    It's not only pain for mod authors, but also for mod users, as I remember some month ago it was not necessary to log in for downloading small mods. It's very unpleasant situation for all, I really hope the captcha system will change. Nothing against captchas in general ...

  3. For item pickup the crosshair is of no much use, because you can pick up items if the crosshair is not pointing the item. Also you often can not pick an item if the crosshair is exact pointing at it.
    This is very confusing, especially in storeage rooms where you never know which basket or bag will be opened. So it would be great to have a mod, where pickup only is enabled when crosshair is pointing exactly on the 3d model of the object and not anywhere around.

     

     

  4. Thanks for information.

    The problem ist that the mod contains a compiled autohotkey-script which is known to produce false positives. I checked the two companies which flagged the file.
    Cylance does only deal with false positives if you are customer.

    And Jiangmin Antivirus is deep in China.

    Hmmm bad chances.

    So I will wait until they will be kicked by Virus Total, or go bancrupt :smile:


     

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