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raehafedvgbaer

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Posts posted by raehafedvgbaer

  1. I figured out that NMM was looking for the wrong copy of Skyrim and NMM wouldn't allow me to change it. I had to delete all versions of Skyrim SE off of my computer and then reinstall it as well as NMM, telling NMM to see the only version that exists.

  2. Can you see the esps inside your Skyrim/Data folder? As far as I know, Nexus Mod Manager stores the mod files in a separated folder, but makes a hard link to the game data folder. If something is wrong, the mods may not be properly linked. It's quite weird tho. Are you absolutely sure the mods are not working? Some of them are not noticeable until you advance in the game. It may also be a problem with Archive Invalidation, but I think SSE doesn't need that.

    I'm fairly sure. the "skip Bethesda opening" was to test this quickly. I've also loaded into the game and seen that none of the skill trees have changed, nor are there sheathes for weapons, additional armors, or additional spells in my game. The mods are in my Skyrim/data folder as well as the NMM one. I'm not sure if the problem comes from them both being there or what but I'm quite certain that none of them are working.

  3. 2 things I can think of:

     

    1) Try to configure the paths again at settings

    2) Are you sure the plugins are activated with a tick to the left?

    I reinstalled NMM so that it's on the same drive as my Skyrim download, and changed the files to look in the new location. The mods are all in there and yes i'm sure they're all checked off since that was one of the things I saw people didn't do while scrolling through the forums for answers.

  4. This isn't gonna to help us much without knowning what you did and when it happen, I mean exactly where were you, in a ruin or is it outside in the game world or in one of the major cities (Markath, Solitude, Whiterun, Windhelm).

    The mods never started working. I pretty much bought the game, downloaded it, launched it once, and tried modding it. I even tried removing all the mods, playing through the tutorial and then adding them again. Nothing worked.

  5. First off I'm pretty new to modding. I'm not doing anything crazy and I only have about 20 mods loaded in NMM. I've done everything I can think of to fix a problem that I don't even know how to identify. I've modded the old Skyrim plenty of times with no issues, especially not anything like I'm having now. I've got all the mods activated, all the plugins are enabled, all the mods have put data into my Skyrim SE folder, bur no matter what I seem to do, when I load up my game, absolutely none of my mods work. None of my plugins show up in LOOT either. I've looked somewhat extensively on the forums for something like this but i can't find anything. My mod order looks like this:

     

    GameMode=SkyrimSE
    Skyrim.esm=1
    Update.esm=1
    Dawnguard.esm=1
    HearthFires.esm=1
    Dragonborn.esm=1
    Unofficial Skyrim Special Edition Patch.esp=1
    Unique Uniques.esp=1
    BarenziahQuestMarkers.esp=1
    SkyUI_SE.esp=1
    AKSkyrimUnderground.esp=1
    Reverb and Ambiance Overhaul - Skyrim.esp=1
    Relationship Dialogue Overhaul.esp=1
    Point The Way.esp=1
    Phenderix Magic Evolved.esp=1
    Ordinator - Perks of Skyrim.esp=1
    Open Cities Skyrim.esp=1
    Mortal Enemies.esp=1
    More Weapons Please.esp=1
    more idle markers.esp=1
    Imperious - Races of Skyrim.esp=1
    Hothtrooper44_ArmorCompilation.esp=1
    Hothtrooper44_Armor_Ecksstra.esp=1
    BosmerArmorMATY743.esp=1
    Ars Metallica.esp=1
    Apocalypse - Magic of Skyrim.esp=1
    Alternate Start - Live Another Life.esp=1
    IcePenguinWorldMap.esp=1
    I saw something that said if there are no * before the mod, it is not active. None of them have that obviously but I don't know what I need to do in order to make it active/show up. I'm sorry if this is painfully simple and I'm just ignorant, but I'm sick of sitting around staring at my NMM wondering what I haven't tried and thinking I shouldn't post about it because some mod will get mad that there is some post that covers it already somewhere.
  6.  

    The Plugin File can be found by going to the Users folder on the route of your operating system drive. And following the folder structure C:\Users\*YourUsername*\AppData\Local\Skyrim Special Edition inside this folder should be a text file called Plugins.txt which shows which mods you have installed and what order they should load in. For example here's mine:

     

    *Lanterns Of Skyrim - All In One - Main.esm
    *Unofficial Skyrim Special Edition Patch.esp
    *BSAssets.esm
    *BSHeartland.esm
    *BS_DLC_patch.esp
    *Campfire.esm
    *RaceCompatibility.esm
    *Falskaar.esm
    *Unofficial Skyrim Survival Patch.esp
    *LenientSurvival.esp
    *LenientSurvival_EnableFastTravel.esp
    *LenientSurvival_RestoreCarryWeight.esp
    *JRCCPatches.esp
    *JRLordsMailPatch.esp
    *JRDwarvenMudcrabPatch.esp
    *TelekinesisArrow10x.esp
    *Cutting Room Floor.esp
    *Bring Out Your Dead.esp
    *The Paarthurnax Dilemma.esp
    *Gildergreen Regrown.esp
    *moonpath.esp
    *Helgen Reborn.esp
    *RaceCompatibilityUSKPOverride.esp
    *CharacterMakingExtender.esp
    *Player Size Adjuster.esp
    *SMIM-SE.esp
    *JKs Whiterun.esp
    *JKs Whiterun exterior.esp
    *JK's Riverwood.esp
    *Prometheus_No_snow_Under_the_roof.esp
    *No Snow Under The Roof - CRF Patch.esp
    *Darkwater Crossing.esp
    *Dawnstar.esp
    *Dragon Bridge.esp
    *Ivarstead.esp
    *Helarchen Creek.esp
    *Helarchen Creek - No Snow Under the Roof.esp
    *Karthwasten.esp
    *Keld-Nar.esp
    *Kynesgrove.esp
    *Shor's Stone.esp
    *Soljund's Sinkhole.esp
    *Whistling Mine.esp
    *Whistling Mine - No Snow Under the Roof.esp
    *RiverwoodHuntingCabinSE.esp
    *The Batcave Reborn.esp
    *Point The Way.esp
    *FloraRespawnFix.esp
    *Better Dynamic Snow.esp
    *Better Dynamic Snow - NSUTR Patch.esp
    *Better Dynamic Ash.esp
    *Footprints.esp
    *VioLens SE.esp
    *VioLens SE - Book Menu.esp
    *Heart Breaker SE.esp
    *Heart Breaker SE - Book Menu.esp
    *Dawnguard Delayed - Level 90.esp
    *No Vampire Attacks In Towns.esp
    *Dragonborn Delayed - After Dragonslayer.esp
    *Believable Crime Report Radius.esp
    *Immersive Citizens - AI Overhaul.esp
    *3DNPC.esp
    *AmazingFollowerTweaks.esp
    *AmazingFollowerTweaks-3DNPC.esp
    *AFT_NoFriendlySpellDamage.esp
    *Relationship Dialogue Overhaul.esp
    *RDO - CRF + USSEP Patch.esp
    *RDO - iAFT Patch.esp
    *PumpingIron.esp
    *Predator Vision.esp
    *dD - Enhanced Blood Main.esp
    *dD-No Screen Blood.esp
    *dD - Realistic Ragdoll Force - Reduced.esp
    *sandboxcylinderheight.esp
    *SkyUI_SE.esp
    *iHUD.esp
    *HarvestOverhaul_Redone.esp
    *HarvestOverhaul_Redone_Creatures.esp
    *HOR-Flora Respawn Fix Patch.esp
    *BSHeartlandFRF.esp
    *aestheartofsmithing.esp
    *Hothtrooper44_Armor_Ecksstra.esp
    *Hothtrooper44_ArmorCompilation.esp
    *Cloaks.esp
    *Cloaks - Dawnguard.esp
    *Cloaks - USSEP Patch.esp
    *1nivWICCloaks.esp
    *1nivWICSkyCloaksPatch.esp
    *UnarmoredVampireGear.esp
    *BAAB_English_MaxDamage_v1_2_5.esp
    *StayArrowStay.esp
    *imp_helm_legend.esp
    *Simple AUA.esp
    *CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp
    *NoSaltThanks.esp
    *Skyrim Unlimited Rings And Amulets SSE.esp
    *AcquisitiveSoulGemMultithreaded.esp
    *ToneyCraftingResource.esp
    *Enchanting Freedom.esp
    *MultipleEnchants32.esp
    *FortifyEnchanting.esp
    *Fortify Enchanting necklace.esp
    *Daedric Dawnbreaker.esp
    *WeightLessLegacyAll.esp
    *Apocalypse - Magic of Skyrim.esp
    *Balanced Magic SE.esp
    *FortifyDestructionDamage.esp
    *True Bat Form Remade.esp
    *RealisticWaterTwo.esp
    *RealisticWaterTwo - Watercolor.esp
    *RWT Lod Fix.esp
    *SuperStorage.esp
    *Level Booster.esp
    *Carry Weight x5.esp
    *InigoPerkPointGiver.esp
    *fastermining9-3.esp
    *SSEMerged.esp
    *Bashed Patch, 0.esp
    *Inigo.esp
    *EMCompViljaSkyrim.esp
    *EMViljaInSolstheimAddOn.esp
    *Better Vampires.esp
    *Moonlight Tales Special Edition.esp
    *Tainted_Blood.esp
    *Run For Your Lives.esp
    *Alternate Start - Live Another Life.esp
    *Alternate Start -- New Beginnings.esp
    *Bruma - Alternate Start.esp
    *Modern Brawl Bug Fix.esp
    *Shout.esp
    *Unlimited Shouting.esp
    *Jaggarsfeld.esp
    RDO - USSEP Patch.esp
    RDO - AFT v1.66 Patch.esp
    No Essential Npcs.esp
    Better Vampires Patch.esp
    Now important to note mods which start with an * before there name are the ones activated and will load when you launch the game, mods without the * are disabled and won't be loaded when you launch the game. So you can see I have four mods not enabled as I don't require or want these in my game, they were probably installed during other mods installation processes or are not compatible with a combination of mods I am using. For purely ease I have moved them to the bottom of my load order list, but you may find disabled mods can appear anywhere in the list if you don't manually sort or adjust your load order.

     

    What do you do if there are no * next to the mods in the load order. Ex:

    GameMode=SkyrimSE
    Skyrim.esm=1
    Update.esm=1
    Dawnguard.esm=1
    HearthFires.esm=1
    Dragonborn.esm=1
    Unofficial Skyrim Special Edition Patch.esp=1
    Unique Uniques.esp=1
    BarenziahQuestMarkers.esp=1
    SkyUI_SE.esp=1
    AKSkyrimUnderground.esp=1
    Reverb and Ambiance Overhaul - Skyrim.esp=1
    Relationship Dialogue Overhaul.esp=1
    Point The Way.esp=1
    Phenderix Magic Evolved.esp=1
    Ordinator - Perks of Skyrim.esp=1
    Open Cities Skyrim.esp=1
    Mortal Enemies.esp=1
    More Weapons Please.esp=1
    more idle markers.esp=1
    Imperious - Races of Skyrim.esp=1
    Hothtrooper44_ArmorCompilation.esp=1
    Hothtrooper44_Armor_Ecksstra.esp=1
    BosmerArmorMATY743.esp=1
    Ars Metallica.esp=1
    Apocalypse - Magic of Skyrim.esp=1
    Alternate Start - Live Another Life.esp=1
    IcePenguinWorldMap.esp=1

     

    I just started modding Skyrim SE with NMM but i'd been modding the original Skyrim for years with minimal problems, especially not the complete lack of any mods working.

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