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Comartemis

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Everything posted by Comartemis

  1. I'm working on a mod that involves a stage where you escape from prison in a fortress somewhere. There's a complication in that the fortress and/or castle (the specifics are flexible) is supposed to be of 2E Altmer design and obviously Skyrim doesn't have any of those so I'm making due with the Blue Palace tile set on the grounds of it being as close to Cyrodillic architecture (which is mentioned somewhere as taking cues from Altmer designs) as I can find without importing Oblivion assets. The trick now is figuring out how the castle should be laid out. It needs a prison cell, a secret exit somewhere on the lower levels like the tutorial level in Oblivion, and a library somewhere on the upper floors. Aside from that I'm not really sure where to start. Anyone have any pointers?
  2. I'm in the mood to try playing a vampire mage with some kung fu as a backup melee weapon but I'm beset by severe irritation with what SkyRe does with several of the perk trees, particularly illusion. No offense to T3nd0 but it irritates the hell out of me that he packages all his adjustments to spells and perk trees and such into a single ESP with no ability to pick and choose what parts you want and what parts you don't. So I'm trying to do that myself and I'm not having any luck; CK crashes horribly every time I try to load the ESP. So I have two questions: First, how do I get SkyRe to load properly in CK, and second, how do I selectively erase T3nd0's changes to individual perk trees without losing the whole thing?
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