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McPipe

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Posts posted by McPipe

  1. This is hard coded into the game. As soon as you call SetPlayerTeammate on the NPC, the companion wheel is enabled for that NPC and the player will always get XP from their kills.

     

    I took a quick look in the GECK and while there are a lot of game settings that affect XP, I did not see anything that would allow you to modify the XP rate from companion kills.

    I've been frying my brain looking at the GECK, and then, just in case, at the FNVEdit, slowly looking for a modifier, and nothing came up.

    Im gonna check that lStewieAl's Tweaks that Radioctivelad mentioned, maybe it can prove useful.

    Thanks for your input.

  2. Hello fellow modders.

    I've been trying to come up with a way to stop the player from getting XP from companion kills, but i cant figure it out.
    If anyone out there is better at mods, i would please ask you to try your hands onto making a mod that do this.

    I feel its a little cheaty when you get kills from companions, thats all.

    Or maybe, a mod that just reduces the ammount of xp from companion kills, like down to 10% or something around that.

    (Oh! also, Please, if this already exists, point me on the right direction, my dumb-self couldnt find one)

    Thank you. :smile:

  3. Hello,

    Fast Travel has always bugged me (and many others) as the least immersive gameplay mechanic.
    But the game itself its built around the possibility of fast travel.

    So instead of disabling it, or making alternative ways for it, i was thinking that maybe it would be best to make a mod that restrict fast travel depending on certain conditions.

    The idea is as follows:

    -To fast travel you need to have at least one food and one water and 100 caps on your inventory.
    -The cheapest of them (say dirty water and mole rat meat) are consumed first, along with the 100 caps.
    -The 100 caps expenses symbolizes the use of ammo and other items while fast traveling.

    -While fast traveling, there is a chance of 5% that a random encounter will happend (4 Raiders, or 2 Super Mutants, or 1 Mirelurk, Maybe even Talon Company, or Enclave for high level players)
    -If you are injured, the chances increases to 10%. (Because you are an easier prey while injured)
    -If the player has the perk that allows Fast Travel while overencumbered, chances increases to 10%, accumulable with the 10% from injuries.
    -The random encounters happen along the road, maybe half way from point A to point B.


    If this already exists, please let me know
    If this already exists, but its two or more mods, let me know aswell.

    Thanks

  4. The idea is a very simple death alternative mod for heavily modded setups.

    "Death alternative" is awesome!!! but its heavy (not much, but enough to decompensate a heavily modded setup)


    I've been trying to find a mod that does the following simple tasks:

    1- You lose a battle.

    2- Your enemies take you for dead, and tossed you away.

    3- You wake up nearby, with very little health, a percentage of gold stolen, some items stolen. (recoverable maybe via a fencer, or taking it back from the thief that took it)

    4- Some debuff (wounds maybe) and maybe also some skill lose.

    Nothing more, nothing less.


    "Ashes" sort of do this, except the most important part: The wake up near by.
    That part makes the whole concept, it turns the experience into a survivalistic adventure.

    DAYMOYL does this, but adds hundred of more things.


    This would be an awesome alternative to "death alternative"

    Players with heavily modded Skyrim would thank you.

  5. Not religious, but i would play the shiet outta a Christian Cruzaders overhaul.
    But why stop there?

    Maybe a full blown whole Christian overhaul, set in the times of Jesus:

    It would be very hard to make, since one would have to remake the entirity of the skills tree, create a whole new land, new factions, rename some enchantments, erase a bounch of unholy spells, and also the only one with magic back then was Jesus, you, the player, would have to use only sword and bow.

    But maybe you could get some blessings (stat boosts) by talking to Jesus once per day, you would find him randomly preaching here and there, with a group of people around him, once he is done talking, you can go get a blessing of your choosing, the boosts can lasts up to 5 real life hours, so you can collect a bounch of them.
    You could buy holy items (enchanted items) by talking to the apostles, which might be all around Jesus, or scattered bringing the good news around the other cities.
    Maybe Jesus would give you a one time holy spell too, to conjure a holy warrior to help you fight alongside you for a time before returning to the heavens.

    There should also be a system of holyness, the more good deeds you do, the holier you become, and that would allow you to recieve better blessings and holy spells from Jesus and buy better and cheaper holy items from apostles.


    Enemies? good question.
    I dont know, the Romans maybe, you would have to be a rebel.
    We would have to take some artistic liberties regarding the enemies in the world
    Maybe demons (dragons with horns on them, idk :P ) that terrorize the lands, or other weird possesed animals prowling the lands.

    You, as a warrior of god, would have to fight them, or exorcise them, your choosing, with your holy sword, or "scrolls" that exorcise them (turning them pacific in game engine)

    The Jarls (we would have to rename them) would give you direction to were there is trouble, "Cana is under siege by some possesed rats" or something, and you'll have to go free the rats, or kill them, your choosing.


    I can go on and on with ideas, but i assure you that i have no idea how to make any of this.

    I would just play it, because it sounds fun af.

    If only i knew how to create mods, i would do this one.

  6. A mod that would allow for sligthly faster running and slightly higher jumping every time you level up. (also sligthly decreases fall damage, since now you jump higher)

    I know there is "Athletic training", but that doesnt do exactly this, it has another system based on training by jumping and sprinting, which is awesome, but it runs a script loop, that with heavily modded games, doesnt work so well.

    Also there are hundreds of mods that make one jump high and sprint fast, BUT those arent based on your level, and that would be immersion breaking.

    I've been looking for something like this, but i haven't got any luck, so maybe it doesn't exists yet.

    This would be an excellent alternative for many of players.

    Thanks. :)

  7. Tittle sums it up pretty neatly :P
    "Crafting with the Campfire system causes my game to CTD"


    Current Load order, if it is of any help
    ( also plz dont judge :P )

     

    0 0 Skyrim.esm

    1 1 Update.esm
    2 2 Dawnguard.esm
    3 3 HearthFires.esm
    4 4 Dragonborn.esm
    5 5 Unofficial Skyrim Legendary Edition Patch.esp
    6 6 Skyrim Project Optimization - Full Version.esm
    7 7 EpicRestoration.esm
    8 8 Campfire.esm
    9 9 AP Skyrim.esm
    10 a DynamicHumanDrops.esm
    11 b Bandit Raid.esp
    12 c daymoyl.esm
    13 d TravellersOfSkyrim.esm
    14 e RE_RealEstate_Core.esp
    HighResTexturePack01.esp
    HighResTexturePack02.esp
    HighResTexturePack03.esp
    15 f Weapons & Armor Fixes_Remade.esp
    16 10 MorePP-redone.esp
    17 11 TravellersOfSkyrim - Vanilla.esp
    18 12 AdventurersAndTravelers.esp
    19 13 LootandDegradation.esp
    20 14 Insignificant Object Remover.esp
    21 15 You Hunger.esp
    22 16 DARKDUNGEONS.esp
    23 17 Complete Crafting Overhaul_Remade.esp
    24 18 GreatWarSkyrim.esp
    25 19 SkyrimUnleveled.esp
    26 1a Rebirth Monster.esp
    27 1b Extra NPCs.esp
    28 1c ERSO 09.1 - Essential Children.esp
    29 1d Morrowloot.esp
    30 1e DwemerColosseum.esp
    31 1f RealisticNeedsandDiseases.esp
    32 20 Scrolls Cast Instantly.esp
    33 21 Artifact Disenchanting.esp
    34 22 RunDBRun.esp
    35 23 Remove Interior Fog V2 - Full Version.esp
    36 24 SkyTEST-RealisticAnimals&Predators.esp
    37 25 helmetwithcirclet.esp
    38 26 Artifact Disenchanting - Dragonborn.esp
    39 27 FormsEdit.esp
    40 28 YourMarketStall.esp
    41 29 glowing-enemies-wellsantos.esp
    42 2a UnreadBooksGlow.esp
    43 2b Weapons & Armor_TrueWeaponsLvlLists.esp
    44 2c new-enchantments.esp
    45 2d Meem0OutfitNPCs.esp
    46 2e platoon - combine potions extended.esp
    47 2f Craftable Anvil and Smelter.esp
    48 30 NPC Bartering.esp
    49 31 MoreThugsForPettyThieves.esp
    50 32 LootParalyzedPeople.esp
    51 33 sOverEncumbered.esp
    52 34 PointOutEnemy.esp
    53 35 LFox Pickpocketing Chance Caps at 95.esp
    54 36 Wildcat - Combat of Skyrim.esp
    55 37 No Breathing Sound.esp
    56 38 CollectUniqueCorpses.esp
    57 39 SkyrimReputation_S2011.esp
    58 3a Horse Breath Sound Removed.esp
    59 3b NoFurnitureActivationWhenSneaking.esp
    60 3c RemoveExteriorFog-AIO.esp
    61 3d FISS.esp
    62 3e planters.esp
    63 3f OblivionJailSystem.esp
    64 40 Vigor - Combat and Injuries.esp
    65 41 UltimateCombat.esp
    66 42 AMatterOfTime.esp
    67 43 Fanatic of Stendarr.esp
    68 44 CFSeptims 1000-1.esp
    69 45 CarryWeight +20 LevelUp.esp
    70 46 Remove Smoke and Dust.esp
    71 47 Dead Body Collision.esp
    72 48 TweaksAshesAshesJustFallDown.esp
    73 49 Alchoverhaul_AllDLC.esp
    74 4a RE_RealEstate.esp
    75 4b Town Traders.esp
    76 4c Inns and Taverns.esp
    77 4d Populated Lands Roads Paths Legendary.esp
    78 4e Enhanced Poisons and Potions 2.esp
    79 4f SkyUI.esp
    80 50 Crime Overhaul.esp
    81 51 BountyCollectorChance100.esp
    82 52 DeadlyDragons.esp
    83 53 DifficultyOverhaul V1.1.esp
    84 54 SkyTEST-Vision_NoHDREyeAdaptOnly.esp
    85 55 RealisticNights.esp
    86 56 Harder Trading - Sell Cap 10x.esp
    87 57 more plants all extra.esp
    88 58 Realistic_Regeneration.esp
    89 59 wizDynamicThings.esp
    ArmyReforms.esp
    90 5a CS_SoulFragmentsToSoulGems.esp
    91 5b ServicesAssets.esp
    92 5c Traps Are Dangerous.esp
    93 5d Bathing in Skyrim - Main.esp
    94 5e banditraidsLITE.esp
    95 5f Wilderness Merchants.esp
    96 60 AI Overhaul.esp
    97 61 SOTGenesisMod.esp
    98 62 Better Transmutation.esp
    99 63 more idle markers.esp
    100 64 smfArena1.8.esp
    101 65 Extra Guards.esp
    102 66 Disparity.esp
    103 67 Better_Standing_Stones.esp
    104 68 Skyrim Trading Posts.esp
    105 69 UFO - Ultimate Follower Overhaul.esp
    106 6a JIRE.esp
    107 6b Inconsequential NPCs.esp
    108 6c Relationship Dialogue Overhaul.esp
    109 6d Immersive Encounters.esp
    110 6e BFT Ships and Carriages.esp
    111 6f Tentapalooza.esp
    112 70 SkyrimUnhinged.esp
    113 71 Run For Your Lives.esp
    114 72 ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp
    115 73 Immersive Wenches.esp
    116 74 JessScrollCrafting.esp
    117 75 HearthCraft.esp
    118 76 timefreeze.esp
    119 77 _AssistSpellsMod.esp
    120 78 alesCampBedrollsSupplies.esp
    121 79 Hunterborn.esp
    122 7a Immersive Patrols II.esp
    123 7b Frostfall.esp
    124 7c Populated Cities 2.esp
    125 7d FaelCampingStuff.esp
    126 7e ShowersInInns.esp
    127 7f Skyrim Bloody Hell.esp
    128 80 dragonslayerspack.esp
    129 81 tczBardsCollegeTweaks.esp
    130 82 ThiefSecretEntrances.esp
    131 83 dragonslayerspackfarmsmillsminesinns.esp
    132 84 Dice Game in Taverns.esp
    133 85 Immersive Citizens - AI Overhaul Lite.esp
    134 86 SkyrimGuardians.esp
    135 87 Bells of Skyrim.esp
    136 88 Artifact Disenchanting - Dawnguard.esp
    137 89 Bells of Skyrim - Reduced volume.esp
    138 8a ShocksCookingSkillHF.esp
    139 8b Populated Skyrim Civil War Patrols.esp
    140 8c QaxeConvenienceShops.esp
    141 8d More Guards.esp
    142 8e Sneak Tools.esp
    143 8f moresmeltables.esp
    144 90 Where is the Cook.esp
    145 91 Real Traders.esp
    146 92 OpenUnlock.esp
    147 93 My Home Is Your Home.esp
    148 94 Jinxxed Spells - Buff Others.esp
    149 95 Apocalypse - The Spell Package.esp
    150 96 MoreBreakdownsForCCO.esp
    151 97 SOT-Sleeping.esp
    152 98 DisableRangedKillCams1.6.esp
    153 99 GiveGiftstoNPCs-voiced.esp
    154 9a ScrimshawExpanded.esp
    LeftHandRings.esp
    LeftHandRings_1stPersonView.esp
    155 9b Bathing in Skyrim - Hunterborn.esp
    156 9c Athletics Training.esp
    157 9d _s23_FasterWeaponSwings.esp
    158 9e KissEmAll.esp
    159 9f LPBards.esp
    160 a0 TavernGames.esp
    161 a1 better_torches_brighter_torchlight.esp
    162 a2 Skyband.esp
    163 a3 MPC.esp
    164 a4 RSBJ.esp
    165 a5 Realistic-Voice.esp
    166 a6 StealthImmFixv1.esp
    167 a7 RealisticNightsDB.esp
    168 a8 RealisticNightsDG.esp
    169 a9 Dragon Combat Overhaul.esp
    170 aa Epic Giants.esp
    171 ab Longer Potions Enchant Barter Smithing Carryweight-13841.esp
    172 ac RND_AnimalLoot.esp
    173 ad ImmersiveTimescale.esp
    174 ae Fast Respawn 144 Hours 1.2.esp
    175 af SimplyKnock.esp
    176 b0 SimpleHorse.esp
    177 b1 Sneak Tools Vanilla Hoods.esp
    178 b2 Sneak Tools Vanilla Masks.esp
    179 b3 DDD-BardsLute.esp
    180 b4 PerkPointPotion.esp
    181 b5 Train With Anyone.esp
    182 b6 HearthfireMultiKid.esp
    183 b7 HearthfireMultiKid_LastName.esp
    184 b8 battleflute.esp
    185 b9 InvisibilityConcentration.esp
    186 ba Draw!!.esp
    187 bb Iknowtheway.esp
    188 bc drunkunlock.esp
    189 bd CobbEncumbrance.esp
    190 be No Enchant Restrictions.esp
    191 bf Ordinator - Perks of Skyrim.esp
    192 c0 Apocalypse - Ordinator Compatibility Patch.esp
    193 c1 ImmersivePerformance_Ordinator.esp
    194 c2 Scarcity - Less Loot Mod.esp
    195 c3 Scarcity - 10x Merchant Item Rarity.esp
    Scarcity - 10x Loot Rarity.esp
  8. Hello modders:

    There is an amazingly useful mod that let you brawl with any NPC, anywhere, anytime, called "JanusForbeares Fighting Words" (https://www.nexusmods.com/skyrim/mods/23043)
    Its amazing and i cannot play without it.

    BUT, it lacks a little something, a little flavor.

    It would be very cool if one could also have an option to brawl, while betting a few septims.

    The bet could be tied to the ammount of septims the NPC has, or maybe a set ammount of 100, like the bet one makes with Uthgerd the Unbroken.

    The scripted event exist in the game already, so, maybe it would be easy to implement it? (idk, i would love to know how to mod)

    Doesnt matter if the dialogue its silent, as long as it works just like a regular vanilla brawl, but with anyone. (Or maybe only with those that have a 0, -1 or -2 relationship with the player)

    If something like this exist, please let me know! :)

    Thanks!

  9. Dear Modder, if you please, picture this:

    You go around, killing enemies, and an arrow hits you right in the temple, you fall sideways, and everything turns black.

    You have fallen in battle, so the gods decree that you should meet them in Sovngarde, to feast, dance and be merry for all eternity!
    Alas, your mission on Ninr isnt done, so you must go back, so you take the portal, and since your enemies have dispose of your body tossing it out, you will respawn near from where you last fell.
    To your dismay, they have taken almost everything you carried, and its time to get it back... and also for revenge.



    "DA" has many of fun things to do if you are defeated, but only if you aren't killed.
    So there is a need for a mod that modifies true death on DA.

    Maybe you wont get to go to Sovngarde everytime, maybe some times you end up on Atherious, Soul Cairn or The Hist if you are Argonian, or even maybe other planes of Oblivion, like realms of some of the daedric princes, from which to escape.
    If im not mistaken, every race has their own version of "afterlife", so having every race go to their respective version of "heavens" would add variety and some lorefriendliness to the mod.

    I was going to do it, but then i remember that i have no idea how to do anything.


    Thanks :smile:

  10. I love "Become a Bard", but i dislike it that the innkeeper just gives me a free bed.

    I have the mod open on TES5EDIT right now, and im trying to figure out what is the thing that need to be removed in order to not gain a free bed, just for playing the lute, but im very neophyte on the subject, so i would like to ask more experienced modders if anyone knows what should i erase or modify so i dont get a free bed.

    I DLed a mod that makes Inns more expensive, and just having a free bed handed to me defeats the porpouse of it.

    Thank you.

  11. What about a roleplaying mod that makes the PC just another person.

    You can live the life of a peasant, a beggar, an adventurer, or even a thief or a bandit.

    Yeah, you can already do that, BUT, you still are the Dragonborn, you are the most important person alive in Tamriel right now!

    This mod would make it so you arent, even if you kill a dragon you dont absorb the soul, and if you go near a wall of shouts, you dont recieve its wisdom.
    And every once in a while, a "notice board" will update, or maybe a courrier would run to you with news, of this other guy everyone calls Dovahkiin, that joined the fight againts the dragons, and after a while another news, that the same guy has killed Alduin bane of kings. (Main quests would be automaticaly won)

    Then, another news, the people of Solstheim are now free again!

    You could still join the Civil War, and the faction you choose, thats the faction the DB joins, and you can see him using shouts, and running, and slashing his enemies, just like Ulfric as described in the book The Bear of Markarth, but you would be a regular soldier.

    You could also still do every side quest, join the thieves guild, the dark brotherhood and stuff, but the main quests will be automated.

    If this could be done, it would be amazing to couple it with Live Another Life, or Skyrim Unbound, or any other roleplaying mods out there.

    Thanks for reading. :)

  12. Hello!
    I've been using Sneak Tools for a while, and its awesome, but one thing always bugged me:
    You can't pick up NPC that you have knocked out.

    They just lay there for 10 minutes, alerting everyone, making it very awkward.

    If one could just move them...

    Perhaps it could be done by clicking the NPC with an special item, like a sack.

    Only one at a time to not stress the scripts.

    Since knock out lasts 10 minutes, if you still have it in your inventary, perhaps the NPC wakes up, gets free out of the bag, and attacks you (or runs).

    You could maybe move the NPC into a secret location, and while knocked out, bind them, once binded, and wakes up, it cant move and stays in place, and cant attack nor run. Maybe it can move its head, and talk.
    This also by maybe using an item, maybe one that looks like leather strips, but better.

    This would work well with enslaving mods, or Vampire mods, or for a tyran's and a psycho playthroughs.
    Also it may work with them s*xy mods :wink:

    (Another thing: knocked out npc are invincible in this mod, which is just plain silly)

    Just an idea, i know little and less about modding, thats why im asking it in here, if one of you with the knowhow could make it happend.

    Thank you!

  13. Many players never choose a side on the Civil war.
    You read them say things like "Im on the Dragonborn side"... yet, there is no mod that makes that possible.

    There is "Become High King" and "Civil War Neutrality" which are awesome, but they do not tackle the real need of the players.

    My request is about ADDING a third faction, your faction, "the Dragonborn faction" the "Dragonsons" to the Civil War.

    Making the war go like this:
    -The Stormcloaks vs The Imperials vs The "Dragonsons"

    At the end, when you win, you could go to war againts the Thalmor, that would be a nice addition.

    You could name your own Jarls. (put that begger as a Jarl, or maybe Balgruff never leave his seat)

    Not too heavy, just whats necesary.

    If i knew how to do it, i would, but i don't know how to mod.

    Lucky for us there is smart people in this community that can make this a reality.

    Thank you for reading. :smile:

  14. Hello!
    So here is a problem:
    You are crouched inside a house, the owner is fast sleep, and you are as silent as a cat, you start taking his belongings, and leave, without a trace.
    You are fastest and quietest burglar in the whole region, but still, there is not a reward for it other than the items you stole.

    A super modder could change all of this by doing a simple modification:

    Every time you take an item marked as "Stolen", there is xp that goes directly into "Pickpocket".
    It could be 1/4 xp as much as if would be if you do the pickpocket, because taking things liying around its way easier than actually picking somone's pocket.

    There also needs to be a way to avoid an exploit where you could "drop" a marked item and then pick it up, for more xp.
    And it should be accomplished without touching the skill tree, to make it compatible with the biggest overhauls.

    (I know this might sound easy for some of you, that are experts, and even non-experts modder could say that this sounds rather easy)
    (The reason why im asking its because i suck at modding, and every step its hard for me)

    Big love to you all!

  15. I play as a poisoner almost always, but as soon as i get to make "Paralysis poison", the game turns too damn easy, because every enemy just stands still, and i hack them out.

    I've tried making the game as harder as i can, as hardcore as possible, every mod to make life in Skyrim miserable, to try a real challenge... but it always comes back to "Paralysis poison" and its easy again.

    If enemies, such as bandits and such, had a chance to resist poison at random, it might become more challenging to try to paralize them.

    The Mod can come in 3 forms:

    1- Lite: enemies resist paralysis and poisons by 10% of the time.
    2- Med: enemies resist paralysis and poisons up to 40% of the time.
    3- Hardcore: emeies resist paralysis and poisons up to 80% of the time.

    Also, with the option to make wildlife resist it too.


    Maybe im asking too much. :P

    Cheers! :D

  16. It would seems like an amazing idea to have a trully hardcore experience in Skyrim (LE and SE) by not taking away the super easy scaling of the rest of the world.

    To make it fair, the level should cap below -5 your level, but it can reach up to +300 your level.
    Why capping below? so you dont find a petty level 1 bandit that you can kill by the breeze you do while sprinting by his side.

    -"Imagine going for a stroll, a level 10 nord, and a random event pops up, an assassin, and its a level 257, so you run, but then, as you run, a Tiger, level 89 pounce at you, so you turn back and run, but then you heard "never should had come here!" and 3 bandits level 150 start chasing you... but, there is a patrol of Stormcloaks, which are neutral towards you, but hate bandits, and they are level 100, 120, 90 and 110, so you are safe now... but for how long?"-

    Leveling, and placing the right perks would become more important now, since the world doesnt care if you are 10, 50, or 150.

    Mods that add new NPC (soldiers, animals, guards, bandits, or merchants) should also be affected by this new mod.

    Could be offered separated:

    -Unleveled Enemies. (Bandits, Draugr, vampires, etc)
    -Unleveled Guards.
    -Unleveled Soldiers.
    -Unleveled Animals and Creatures.
    -Unleveled townfolks, merchants and travelers.

    And for the trully hardcore players, all together:

    -Super pack, everyone is unleveled. (all 5 in 1)


    IT WOULD BE SUPER AWESOME!!!

    You guys are the beeeeeeeeeeeesssssssssstttttttt!!!!!!!!!!!!!!!! :D

  17. Ok, i figured out whats causing it:

    First, it can happend on any Hold, thats important to know.

    -For this weird thing to happend you must have both, Ordinator and Civil War Overhaul.
    -When you max Illusion with Ordinator, you get a perk that allows you to summon a "Blind Guardian", by clicking on any NPC figthing.
    -When the "Spy" event triggers, you must use this perk on the "Spy", and have him get a "Blind Guardian".
    -The guards around will start hitting the blind guardian made from the spy, and also the spy, but once they are done, they attack the rest of the guards, since the "Blind guardian" is nothing but another regular guard, and now they sense every other guard as an enemy.

    The fact that this continues after leaving and coming back to the area, still is a mystery why.
    But knowing why happends is half the battle.

    Also, im trying to come up with ideas to stop it.
    I'll post here if i come up with anything.

    Im going to leave some "tags" here, so people having this same issue can google it and maybe help:
    Bug, Glitch, Problem, Guards are killing eachother, Riften, Solitud, Markarth, Whiterun, Windhelm, Guards riot, Guards killing everybody.

  18. Disabling CWO, uninstalling it and even cleaning the Save file didn't work.

    PLEASE SHARE YOUR LOAD ORDER TO COMPARE MODS:

    Here is mine:

    Skyrim.esm=1
    Update.esm=1
    Dawnguard.esm=1
    HearthFires.esm=1
    Dragonborn.esm=1
    Unofficial Skyrim Legendary Edition Patch.esp=1
    paradise_halls.esm=1
    More Interactive Items.ESM=1
    More Interactive Items [Dawnguard].ESM=1
    SkyTEST-RealisticAnimals&Predators.esm=1
    Skyrim Project Optimization.esm=1
    More Interactive Items [Hearthfire].ESM=1
    EpicRestoration.esm=1
    Campfire.esm=1
    more_Travelers.esm=1
    daymoyl.esm=1
    DynamicHumanDrops.esm=1
    Extra Encounters Reborn - Basic.esm=1
    TravellersOfSkyrim.esm=1
    HighResTexturePack01.esp=0
    HighResTexturePack02.esp=0
    HighResTexturePack03.esp=0
    VanillaReducedTextures.esp=1
    SkyUI.esp=1
    Dr_ItemBones.esp=1
    Guard Dialogue Overhaul.esp=1
    Weapons & Armor Fixes_Remade.esp=1
    Clothing & Clutter Fixes.esp=1
    SkyrimLive.esp=1
    Complete Crafting Overhaul_Remade.esp=1
    Rebirth Monster.esp=1
    Extra NPCs.esp=1
    BlackthornManor.esp=1
    Weapons & Armor_TrueWeaponsLvlLists.esp=1
    SkyrimMoreSpawns.esp=1
    High Level Enemies.esp=1
    OBIS.esp=1
    OBISDB.esp=1
    Civil War Overhaul.esp=1
    Shadow Remover.esp=1
    Ranger Cabins.esp=1
    Artifact Disenchanting.esp=1
    Convenient Bridges.esp=1
    Populated Lands Roads Paths Legendary.esp=1
    Town Traders.esp=1
    more_Travelers.esp=1
    Wildcat - Combat of Skyrim.esp=1
    UFO - Dawnguard AddOn.esp=1
    HOPv - Horses On Patrol - Vanilla.esp=1
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