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Posts
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Everything posted by chevalierschiff
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Any unowned bed in or near Whiterun?
chevalierschiff replied to Integrater's topic in Skyrim's Skyrim LE
Well if I'm allowed to "advertise" a mod, you could try one I made. http://www.mediafire.com/?o5frz61pky72f19 It's a little sleeping area above the main gate entrance. Made it cause I was ultra lazy and hated walking the extra distance to my breezehome.(Plus Lydia would annoy me) http://www.servimg.com/u/f81/17/99/83/83/01_01s11.jpg There's a ladder directly to the left when you first enter whiterun. -
TFC / TFC 1 + sucsm 1 when I'm taking screenshots and such(why else would anyone use it?) unlock/lock When I'm getting annoyed with locked doors/chests (thieves guild quest line makes me rage). Also handy for trapping enemies in rooms, lol. kill I enjoy killing dragons and all, but having one every 20-30 minutes of gameplay is just annoying as hell to me. So, click+type kill and be done with it. fov 85 simply cause I keep forgetting to add the lines to my skyrim.ini file... For those nights of being drunk, sexchange and setscale never ceases to amuse me.
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is this system decent enough?
chevalierschiff replied to F4D1NG3CH03S's topic in Fallout New Vegas's Discussion
You should be fine. -
Fallout New Vegas Neon Sign
chevalierschiff replied to Phronq's topic in Fallout New Vegas's Discussion
Of all times to be broke... dammit. -
problem with tags in my mod
chevalierschiff replied to macaren15's topic in Fallout New Vegas's Mod Troubleshooting
It's normal... I think. Happened to me on my mod as well. -
Ability to expand all comments on a mod page.
chevalierschiff replied to AngelOfPassion's topic in Site Support
I click the View forum thread link if I feel there's a solutions somewhere. I thinkt he forum thread shows more replies, but I can't really be sure. However, I support this idea of yours. I think it could be benefiting. -
I always disable auto save in my FO games. Causes more harm than good in my case. I would suggest disabling it, as it never hurts to be more on the safe side.
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Stutter Problems
chevalierschiff replied to RocketPropelled's topic in Fallout New Vegas's Mod Troubleshooting
Have you tried the new vegas configurator? http://newvegas.nexusmods.com/mods/40442 My PC is less than yours and this little mod alone help me quite a bit, plus as far as I know it's compatible with the other mods you've listed. -
The Forerunner To VATS
chevalierschiff replied to Ogramirad's topic in Fallout New Vegas's Discussion
Having issues with my audio drivers atm. But what I gathered from the video, like the vats in a way, the crosshair on the device turns red when it's on a selected target? -
Err, you can track the files you know, and then you can find them in your tracked files list http://gamesite.nexusmods.com/mods/track/ To track a file just click the binoculars icon in the Actions portion of the menu. Otherwise bookmark them like I do.
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Try using the command coc wilderness in your console. I can't think of any specific location at the top of my head, but doing this will transport you back to somewhere random in the wasteland. Usually, for me, it puts me back in goodsprings. And as a reminder, Always make a save before entering a DLC content just in case you ever have to restart it.
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i need some cool names
chevalierschiff replied to TrueSaiko's topic in Fallout New Vegas's Discussion
Peter the one eye. Jack Jackson Joe Jackson Joe Dirt Johnny Bravo That's all I got. -
Or when they're drunk or intoxicated at the time. Which is of course, something one should not do in such a condition.
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Well, it is a Bethesda/obsidian game. Comes with the territory. But on the bright side, The issues on skyrim were more minor if I remember correctly. It's hard to really factor in every armor and every weapon, I understand it's people that are paid good money to check this kind of problem, but as I just said. Just happens. Just gotta try to live with it.
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Fallout movie\TV show
chevalierschiff replied to NetDigger's topic in Fallout New Vegas's Discussion
If Uwe Bowe directed it I can safely say I would go on a rampage. -
Favorite Mini-Nuke Spot in the Game?
chevalierschiff replied to TheLonePhantom's topic in Fallout New Vegas's Discussion
-The water tower in good springs, watching the rad scorps flying through the air at 100mph always puts a smirk on my face. You can also nuke the town of good springs from here as well if you desire. -Inside Camp Mcaren, blasting away the tents. -On top of the wrecked semi truck at camp cove, reigning down nukes of death and watching the men in kilts rag doll through the air is always fun as well. -In that one area of the death claw nest(sorry, forget the name), I always use stealth boys and find my way to the highest and safest ledge I can, then nuke the death claws So basically, if I can find a high cliff or ledge to camp out on over a populated settlement, always makes for a good nuke spot. -
Safely Changing Race - The Oblivion Way
chevalierschiff replied to Paynamia's topic in Fallout New Vegas's Discussion
Hm, Never really had the urge to change my race/set up mid-game but I'll always take tips/pointers when they come. -
Welcome to using GECK, lol. I had quite a few "large" projects end up all bugged up, and after countless hours it was usually due to some stupid little thing, such as X markers. *&^*^*&~ I know. Crazy thing. every iteration I try in the Sloan cell of using x markers to enable/disable brings me a big fat CTD. Which is crazy, because in the NCRCF section, I've literally built a new fort - and all it's pieces are x marker enabled. *(&(*^ crazy. So, now I have to figure a work around without making everything a Persistent Reference. I'd offer some help but I'm still fairly new with the GECK myself. That and I'm also trying to figure out wtf I did wrong during navmeshing my safehouse mod(ctd's on me now). Of course this is your thread so I have no intention of derailing it... I'll get this crap resolved eventually. But what I can offer, which you probably know already, is to rely on back-ups as often as possible. Not just with the automated backup process used by geck, but manually do it. Before any significant change you make, make a backup copy of the esp+other files often as possible. During my projects, my self made backups folder usually has around 60-70 copies of the esp file, heh... But seems to work for me. Good luck.
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Honest Hearts 45.SMG Problem
chevalierschiff replied to Homyans's topic in Fallout New Vegas's Mod Troubleshooting
I believe that's "normal", the same issue happens to me both on the 360 and PC versions. That, or we're both stuck with abnormal and rare glitches... Anyway, as long as it's just a slight animation issue that doesn't affect anything, I wouldn't worry about it. Just try to ignore it if you can. -
By free roam do you mean continue on with the game like normal? No. The game ends, then your last saved game is automatically loaded. But there is a mod to bypass that; http://newvegas.nexusmods.com/mods/42428
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Is the site down?
chevalierschiff replied to Rashish's topic in Fallout New Vegas's Mod Troubleshooting
Well I hope I'm not violating the terms of service here, if so then just delete this post? Could try resetting your IP address. If that doesn't work then I'm out of ideas :confused: Resetting is fairly easy, just google if need be. -
If you want a more realistic look, lower the amount of lights but use brighter radius ones. Sorry can't recall any form id names, but I would type in "bright" or something whilst in the lights section. Or you can increase the lighting via the image space settings. Right-click on your homes cell name in the Interiors form list, edit, then check the settings int he lighting tab.