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xCADAVVER

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  1. Got to the mechanist lair and it's completely broken. 20 fps when looking at a certain direction, disappearing objects. Seems like previs/precomb data is messed up. So how do i find out which one out of 205 mods does this and how to fix it? Also been using like 75% of those mods without issues for ages, so it gotta be something recent.
  2. Can't make it work. What i did: 1. Made a texture, exported diffuse, normal and specular to dds. 2. Made a BGSM based of existing material. 3. Copied existing texture set and set a path to my new BGSM. 4. Copied existing ground texture and put my texture set in there. Getting purple textures when trying to draw with it. Am i missing something?
  3. Yes, that's me. Thank you for your response! Your video on landscape mods is super helpfull, i think i'll go with AGM and Rustbelt with blank esp as you suggested. Got another question. Saw your other video on precombs and you mention that combining entire map will take like 9 hours. What problems can i expect by doing that apart from 9 hrs and giant file? I can leave my pc working for a night but not really sure if it worth doing.
  4. I really want to use Rustbelt Flora but performance hit is unbearable for my pc (i5/r9 280x), going from 60 to 20 in some places. What if open this mod in CK and put everything on another layer? Will this work? Or do i need to precombine everything manually?
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