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Praefectvs

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  1. There is one on Nexus: All Substances 999999 and 100x Bigger Products Stacks Plus 48 Suit Tech Slots The second download is specifically for the 48 tech upgrade slots.
  2. Hey there, I'm trying to merge two mods, and I've come to a line that states: <Property name="Value" value="BLD_LIGHT_DESCRIPTION" /> Whereas the other mod states: <Property name="Value" value="BLD_DECOR_DESCRIPTION" /> Which is correct for the latest version of NMS?
  3. Maybe, I currently have 245 "active" with 24 "light" at the moment, though, I have read of many people running much more than that without them running into this. at least from what they are stating lol. Personally I'm planning on marking all that are possible as 'light", when I start a new playthrough, which should drastically reduce the "active" count.
  4. I get this same effect, and have posted this issue recently. The only responses have been video card issue, or broken previs / precombines. If you use any mods that affect settlement cleanup such as Scrap Everything, or mods that drastically change cells...they could be the culprit. I will be testing this shortly, I just have to install F4 in another location, which will be easier than disabling all my mods, and going through the .ini files to verify them as vanilla. As far as the video card, you have Nvidia, whereas I have AMD, both being relatively new...doesn't mean they are not failing though, but the odds are probably higher than the previs / precombine issue.
  5. Hey everyone, I have a strange issue occurring at the moment, which may or may not be connected to my AMD card. Where it occurs the most is around the Faneuil hall cell. If anyone has seen, or heard of this, please let me know of possible fixes. Images are located here, as it's hard to describe: https://imgur.com/a/etYMcFm System Specs: Ryzen 7 5800x Radeon RX 6700 XT w/Radeon Ver. 21.8.1 32 GB ram Win 10 Ver. 21h1 Build 19043.1237
  6. I'd like to see this as well...could have sworn I asked for a lowered weapons mod before LOL.
  7. Having updated to the newest F4SE, I am having an issue I have not had before. First start gives me the standard launcher, I then exit, and click the F4SE loader again, which then bypasses the launcher, as it should. Game runs fine, then after exiting, I cannot get F4SE to launch properly. What I get is a windows loading cursor, which never actually loads F4SE and it doesn't even appear in the task manager. The only way I can get F4SE to work again is restarting my PC. I am at a loss as to what is happening. Anyone have experience in this specific issue?
  8. I realize there are existing mods that clean up the tunnels, however, I would be interested in seeing a more open system, in that once cleaned up could be as useable as the main fort. I am doubting the basement cell being as small as it is, would be a PITA, the only issue would be Ronnie's quest, which could still be valid, if the terminal is still required to be used, and mayhap AI pathfinding and sandboxing could be problematic...damn Vault 88 anyways.
  9. Amazing...was just looking for this fix, for some reason my 0 was changed to a 1, have no idea how, as my .ini is set to read only.
  10. As the title queries...is there a Fallout 4 version? I am curious to see if some NPC's died randomly, as they have a nasty habit of doing in Beth games. Main reason is, my random events are not...well...randomizing on my current play through. Was going well for a good 60-70 levels, then for no apparent reason they just stuck on the same ones at the same locations. I could just check with player moveto, but given that I am not sure who is dead or alive, it would be a crap shoot.
  11. As title suggests I have texture issues, mainly with certain settlers/npc's having different body skin colors than their faces, but now just noticed the Radscorpions have textures that look like a pile of gravel...literally...like gravel, or sandy dirt. I have zero mods that affect fawna, so I am at a loss, as to why, and where to start looking. My load order:
  12. I get the same thing occasionally, probably 1-2 every game play session, lasting 4+hrs. Could be a specific mod, or combination thereof, or even the vanilla game itself, Beth PC games are known for that. I'm thinking though, usually when it happens to me, is when I go far above 3gigs in the memory on the Task Manager, could be related to that. I would wish for zero CTD's...but I s'pose I can live with this.
  13. I kind of sort of found a temporary band-aid solution. Previously I had to move "Armorsmith Extended" and all dependent files to the bottom of the load order. Since then I have gone with LOOT's order and created a merge patch, and while certain items are not initially worn ie: "Athletic Oufit", and the "Patched Three-piece Suit", when going into the NPC's container with console and "openactorcontainer 1", then equipping said item, it always appears equipped afterwards. I'll just have to use this method until a more effective and long term solution is found. Edit: The only draw back with a merge patch is now, high level Gunners, and half of the BOS have a PTRS-41...kinda annoying to say the least. Imma have to edit the files again and remove it from their lists...though I do want a few of the BOS to still retain one. Not sure how to accomplish that. Edit 2: This also ONLY works on guards and some random NPC's (unless they are killed). There will still be new spawns who don't have apparel equipped. Though generally in my instance it's with the Patched three-piece suit on Gunners. Normally the Athletic Outfit on anyone other than guards isn't affected.
  14. After a lot of fiddling I finally found the issues. One mod being "Simple Inventory Improvements", removed the clothing from the Diamond City Security. Which I was using for the ability to use any armor on any clothing, but will have to find an alternate now. The second mod issue was "Vault Girl Laura" (companion) which had I seen the bug section earlier, I would have known it caused vanilla quests to break, some of which I experienced. Hind sight is 20/20 I guess.
  15. Started a new play through, while avoiding Minutemen this time (though I did Concord, and got them to Sanctuary), to go through Nuka World as a raider. Gained levels doing random things/side quests, till about mid 30's. Then started BOS, which went without a hitch. I figured maybe game was running well, and the previous play through was just glitched...or so I thought. Went to do Reunions...same issue. There was no Kellogg voice over the intercoms, had to setstage. I give up, thinking I'll shelve the game.
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