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Everything posted by looom
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Apologies if this topic belongs somewhere else, but it's technically a newbie issue. The premium purchase tab says that it has a renewal. Suppose I buy 1 month prem right now via cc directly. Does it automatically keep charging my cc every month or is there some sort of confirmation wall in-between? EDIT: Nevermind, there is an option for (non)recurring payment. I'm just illiterate. Ontopic: Hi, I like playing Skyrim. I spend 90% of the time modding the game, nexus 1mb/s limit is inconvenient.
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Looking for a mod that allows to change enemy AI's reaction to Stealth attacks. Currently I use SkyRe's Enemy AI, however, it makes no sense that in complete darkness, after I shoot someone with a bow, they know Exactly where to look for me. I need an AI mod that is more chaotic, if there is one.
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Hermaeus Mora - although during the quests when he appeared I wanted to have the ability to kill him. His reward is by far the most useful, though - one could argue that the Black Star is equally good.
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Looking for a mod that deals with enemy AI during detection. It makes no sense that when someone hears a small racket, suddenly Everybody becomes aware that something is up as if they all have a collective hive mind or something.
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Why would Wrye bash refuse to let me manually re-order my mods by giving me "Plugins cannot be loaded before masters" error, while that is not what I am trying to do. All of the masters are located before the plugin. In, fact, nothing can be moved, always returns the former error.
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Hello, is it possible to create categories within Wrye Bash for your mods? To make it distinguishable that mods 1 2 3 are for aesthetics, mods 4 5 6 affect the gameplay etc. One way could be to rename the mod archives such that they are ordered by categories, but could I create a sort of category tree inside WB and add/remove mods to any particular branch? Thanks.
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Looking for a mod for Skyrim that deals with the Light & Heavy armors (not specifically, in general with the armor type). Light armor is quite useless, it has no real advantage over heavy armors, similarly as in vanilla Oblivion.
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Looking for a mod that modifies the guild-joining requirements. E.G you can't join the DB with just a level 1 poor, unskilled chump to do sophisticated assassinations ( that just doesn't make sense). Of course it would apply to all of the guilds, also if possible / separate mod - Sort of like a guild overhaul - Makes some guilds easier to join in, others harder - you know what I mean - Level based entry, hence making the rewards substantially greater for high class guilds compared to lower class guilds. I hope that's sufficient information. Thanks.