Is there a way to have a terminal menu item check for caps before running an item result script? Ex. Player wishes to buy a perk for 300 caps using the script player.AddPerk ???Perk player.RemoveItem caps001 300 DisablePlayerControls StartQuest ImplantTimerQuest set GameHour to (GameHour + 3) How would you enforce the 300 cap stipulaation? p.s. I'm new at this