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MrGoatington

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Everything posted by MrGoatington

  1. Hi there! I apologise for necro, but I totally forgot to respond, I dont use the forums that much. With both of your advice and instructions I was able to upload the mod correctly with no issues, now I dont struggle with it so much, it seems pretty simple now! So thanks :) Again, I apologise for the necro but I felt obliged since it was very helpful to me, so thanks again. :)
  2. Ive searched thoroughly and I cant find one, so - I would love a mod that forces all Legates to wear the full face imperial helmet. I would make it myself but my skill and knowledge in CK is pretty limited. It would work well with a few imperial armor mods I have, I just cant seem to find a mod that does it.
  3. Make sure it is set to 1. Also, the amulet must come from ingame, meaning no spawning it in via console commands. Bit late but oh well
  4. I created a follower mod not too long ago, and I uploaded it to Xbox One. The grey face bug is most likely on peoples consoles. I know how to fix this problem. CTRL + F4, I've done all that, but how do I upload the textures and meshes with the .ESP file? Im very new to modding and I'm terrible at software. I want to fix this bug but I dont know if I just upload the .ESP file and that's it, or I have to upload the textures and meshes too, which I'm not sure how to do. Could someone help me out? Its probably very obvious, and I'm asking a stupid question, but noobs will be noobs Thanks in advance
  5. I have gone through it again just to check. There are three factions, CurrentFollowerFaction which is set to -1. PotentialFollowerFaction which is 0, and PotentialMarriageFaction which is also 0. Voice type is MaleBrute which is one of the voices that can be used for follower and marriage, I tried MaleNord too which is also one of the voices that can be used. I went in game and only companion based dialogue is there. I waited 24hours, tried taking the amulet off an back on, I tried making him leave me to return to Riverwood and I got the same result The only thing I can think of is that I got the amulet via console commands, I might need to acquire it in the game without CC Thank you for your reply! (Forgot to mention) On the relationship tab, there's one relationship. Parent NPC is my character that I created "Brywulf". Child NPC is Player and relationship is Lover. It was Ally but that wasn't working so I changed it to Lover. I also cannot make two relationships for him for some reason. If I try, in Child NPC, "Player" is not there, so it wont let me make a second relationship either, I don't know if that's intentional or not FIXED Yeah I had to get an amulet in game. Not via CC. Thank you for your help though!
  6. I created a companion in CK and wanted him to be marriable too, and it wouldnt work, whatever i tried, the dialogue would not show up, only companion dialogue, and yes i was wearing the amulet of mara. Can companions be made marriable too? If so, how? Because I cant figure it out at all. And I have followed all appropriate instructions.
  7. I've created my first follower, I've followed instructions as I was supposed to, everything works, his dialogue, his idle marker, everything, but he doesn't attack, if I attack a random NPC, he draws his weapon and shield, and just blocks, he wont strike at all and he just gets cornered and dies. His aggression is set to aggressive and confidence is set to brave, and assistance is set to help allies Why isn't he attacking anything? why is he only blocking? I've spent a long time on this so id really prefer it if my effort didn't go to waste Thanks in advance Fixed: Attack data wasn't set properly, I set override from behaviour graph to NordRace and he was able to attack. it was set to FoxRace, for some reason..
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