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callmechanka

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  1. ouke makes sense but one more thing how should i export Fallout 4 map into CK and then after tweaks install it into the game
  2. i m sorry but what is "ck"? i you used that method and can explain me how to o it myself?
  3. thts the problem thoe f*#@ing barrels aint influence by ugrids... there have to be some way to increase area of them showing up coz there is a number that etermines it
  4. and why then those objects were not influenced by ugrids while other objects did?
  5. do i need to raise all of those 4 lines? or just multobjects i m already on ugrids 9 so i dont want to stretch pc much more
  6. here is the full video: i dont quite understand how level of detail might help it here i dont care about them being partially rendered further away i want those objects to be rendered fully i don think LOD changes that
  7. Hi PC Old Gen ugrids 9 no mods affecting game world/graphics/foliage or like that i m exhausted fallout 4 popping objects out of nowhere made me miserable then i found solution, increase ugrids! worked like a charm... but... things like cars render far away just as they should but still there are only small objects (like on photo) barrels, containers, crates, some streetlight that pop out 10m away from my character... is there any option to change ini file so the can show up further away? i tried to find solution and many people told me to install LOD improvement mod. Are LOD really gonna help for such small objects? plz help
  8. you know that heavy pack armor with teddy bear and those red metal pieces? Can someone make a retexture changing that awfull red part for more rusty brown color. like that one from raiders gear :tongue:
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