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Everything posted by Cynster
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When you search "Nexus Skyrim", Google tries to load nexusmods.com/skyrim/, however the page never loads, and I assumed it was down, until I opened a specific mod. nexusmods.com/skyrim/mods does load successfully.
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Hearthfire Adoption "No room" bug - Honeyside
Cynster replied to Cynster's topic in Skyrim's Skyrim LE
Just wanted to update my thread with the solution since I haven't found it anywhere else. If you buy a house but don't visit it and try to adopt a child, because the house quest isn't finished, they don't think you have a house, even if you do visit it after initially meeting the lady and being refused, she will not accept that you have bought a house. You have to go back to a previous save, buy your house, then visit it, THEN begin the adoption process from the start. -
I recently bought a house (Honeyside) in Riften, and became Thane, yada, yada - however, when I go to adopt a child, the lady running the orphanage says I don't have a house or room for a child. I specifically bought the "child's room" option in the decorations you buy. I've adopted children with the buildable houses in a previous save game with a different character, but this is the first time I am trying to adopt in an existing home - is there anything I am missing and is there any console command work around to get past this bug? I am using the unofficial patch, the moving family bug patch, and nothing is working.
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Just got a new Mazda3
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Going on vacation to Florida :)
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yeah it is -painful- and the family wants to go back to the beach :'D so that will be fun, but I'll regret it afterwards. lol There were jellyfish -everywhere- Luckily they didn't sting :o I accidentally picked one up too - I'm such a moron lol
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I agree with everything you said there.
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I was told by an admin a while back that special characters in your password are not recognized by Nexus Mod Manager, but I would like a very strong password for the forums particularly. Would it be possible to add special characters for NMM so that I can strengthen my password here on the forums? Or some other solution? Thanks :) EDIT: I just read the "trouble logging in" thread about the abnormal characters. I was able to strengthen my password and still log in fine :) thanks. Sorry I didn't see that earlier. I wasn't having issues logging in originally and didn't think to look there.
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The DLC isn't a feature of Skyrim, it's a paid for extension. That's why I wrapped it in quotes. It's still a project that requires time and effort, meaning other things will have to take the back seat - but the developers thought it was worth it.
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But the DLC is a "feature" that requires their time and effort - same with new projects, new games. Only so much time to do the things they consider important - and they must have felt it was good enough that it's not a major priority to expand on.
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it's easy to add those changes.... I don't see what limitation there is in having some NPCs react more-so than they already do - other than that there was only so much time and so many features, and it was considered good enough where it was, so they didn't do it.
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I thought that was his accent..
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I know the catching things on fire can probably be done pretty easily with mods :) And removing sandbox packages (actors leaving their cells) - however, then actors tend to disappear :facepalm: Mods can fix #4, definitely. I believe #3 is built in to the engine, but a modder could provide a similar system as an optional way to do alchemy and just remove all of the craft tables. If you give a list of situations in #2, it can be done - the fireball for instance, can be done with some scripting if fireball is x feet away from NPC, react. The only thing on your list that looks like it would be hard for modders to do is the combat. Everything else, with a little time and effort shouldn't take too long to fix up.
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RoyalPredator - nope it wasn't you or your pm - no worries :) No one's bugging me or anything. I just have a lot on my plate right now and it wouldn't be fair to put my name out there just to say no/not reply when people ask.
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Please remove me from the resource :) Thanks!
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What MrMino said = you need to put that in your papyrus fragment under "stage 10" of your quest02 - and you can also add it in the dialogue if for some reason it is not displaying correctly. I have had cases where it wouldn't display so I would have to put it in two areas. At least as a short term solution. I'm sure there has to be a logical reason for why it doesn't work sometimes, but I haven't discovered it yet, and I've chalked it up as a bug.
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I'm about to do this today too (custom voice vendor) so I'll take a look now and see what I can find :)
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Just one - Cicero :)
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I would enjoy a unique boss that looks like a weak, kind, or soft spoken person, but they are actually really powerful/fast/sadistic. :)
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This. That is what I was thinking.
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Lucien Lechance seems to think otherwise: "I will kill this Jester if you so wish, but there is a disturbance in the void, this is not what our dread father desires." "The Keeper is a sacred position within the Dark Brotherhood. Ask yourself: Do you trust the wisdom of our Lady?"
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:confused: I think they were very diplomatic about this. Let the player see what the player will see - not restrict the player from living a certain lifestyle, but not promoting either lifestyle either. I think that is probably where it should stay - and it leaves optional mod story-lines to fill in the blanks. I think if they had made noticeably gay NPCs it could have been taken the wrong way by both gays and straights, people for and against gay rights, everyone alike - depending on how you interpreted it. And I will leave my opinion at that to avoid a political debate :unsure:
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Nahhh - I did think of that though - to be honest I think he is more sane than gollum! Never thought I'd say he was more sane than anyone though lol I think he respects the night mother too much to kill the listener :P So that may be your ticket to a loyal follower in him. I wouldn't trust him around anyone else though - he's a bit too stab-happy with his knife.
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Honestly I think Ulfric has more right to be high king than Elisif. He fought and won fairly - and she is inexperienced as a leader. Had her husband not been "murdered" by Ulfric, I think she would have gladly let him take the title as the better leader if it were between him and her in a different situation. But there is no way she would do that after her husband's death - so out of pride, she is just making it worse.