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DuckDemon

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Everything posted by DuckDemon

  1. In theory the idea sounds less complicated, but then what you're asking for is a feature of the game which allows one user to import another player character into their world with no story or quest flags triggered on that new character, which in itself could cause other kinds of issues (obviously I've not tried this with BG3, but I've done it in other non-Larian games and its caused anything from story softlocks to bricked / corrupted saves). The other issue is that there is no existing way in the game to save even a character's appearance as a preset in character creation, let alone a way to export that character to a file as just its raw stats, skills, equipment etc without the flags set by game progression. If there is a way to do that currently then that's a step in the right direction, but the game not having even that function at a base level means someone needs to code it in *and* get it stable enough to not ruin saves, which is by no means an easy or quick feat. On the upside to my previous comment though, there's now a functional achievement enabler that works similarly to the DOS2 one (which of course had to be uploaded mere hours after my post). edit; making an edit for clarity ahead of time too, but I'm not trying to just shut down the idea - in fact I'd love to have such a feature, and don't have the time spare personally to commit to making it. It *is* doable but would require a lot of making sure it doesn't ruin saves on the off-chance characters need specific early flags on characters to be present in order to prevent saves just eating dirt, or some way to clone the host's game-critical flags across to the newly imported character which is a whole other thing.
  2. Worked for me testing a small handful of Mharius's mods (booted up a save before killing the commander in the nautiloid on a new steam account using family share), will test with more eventually but it seems to follow the same basis as the DOS2 one and should be fine.
  3. If memory serves right, someone asked for exactly this in DOS2 and the response was to the effect of "because there are so many variables around each individual character, and there being multiple ways to complete quests / progress quests with said variables, *and* it not being designed to work the way you're asking for from the start, it's not feasible to just hop in and out of other peoples games with created characters on different playthroughs". Might have to go back and look on the larian forum for it, but also consider the fact the game hasn't even been out for a week in its full version and people are still even asking for a mod which re-enables achievements when you've got mods using .pak files in your game. If it is doable (and that's if it was even attempted in previous larian games like this one to any degree of success), it probably won't be for a long while.
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