In theory the idea sounds less complicated, but then what you're asking for is a feature of the game which allows one user to import another player character into their world with no story or quest flags triggered on that new character, which in itself could cause other kinds of issues (obviously I've not tried this with BG3, but I've done it in other non-Larian games and its caused anything from story softlocks to bricked / corrupted saves). The other issue is that there is no existing way in the game to save even a character's appearance as a preset in character creation, let alone a way to export that character to a file as just its raw stats, skills, equipment etc without the flags set by game progression. If there is a way to do that currently then that's a step in the right direction, but the game not having even that function at a base level means someone needs to code it in *and* get it stable enough to not ruin saves, which is by no means an easy or quick feat. On the upside to my previous comment though, there's now a functional achievement enabler that works similarly to the DOS2 one (which of course had to be uploaded mere hours after my post). edit; making an edit for clarity ahead of time too, but I'm not trying to just shut down the idea - in fact I'd love to have such a feature, and don't have the time spare personally to commit to making it. It *is* doable but would require a lot of making sure it doesn't ruin saves on the off-chance characters need specific early flags on characters to be present in order to prevent saves just eating dirt, or some way to clone the host's game-critical flags across to the newly imported character which is a whole other thing.