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HundredTai

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  1. Awesome, those were some of the functions I was looking for. Eventually it's probably easier and more precise to just extract the neccessary voice files. Thanks for the help.
  2. Hello, For a project I want to use certain voice lines of the player character. In the current case it would be the sounds both the male and female player make when they get hurt. I want to trigger these from a script. However these don't fall under the sound type and it appears the VoiceType class doesn't have any functions I can use. I found out that some dialogue for small talk and soundeffects is found in GenericDialogue quests and the like, but I can't find any for taking damage. Here my question kinda splits in two: 1) Where can I find the sound files for the player character getting hurt and how do I call this from a papyrus script? 2) The generic dialogues found in certain quest forms. Can I access these through script and make a call to a single voice line? If it comes down to extracting the Fallout archive and pick out the seperate sound files like that, so be it. But I'd reckon there's a way to do it in-editor. With kind regards, Tai
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