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Legwon

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Posts posted by Legwon

  1. ok, so playing Vigilant along with Legacy of the Dragonborn (museum) mod.
    Ada Bal is supposed to be an item on show. However, its turned in during ch.4 of Vigilant, before you return to skyrim.
    LOTD site says that its to be Made at the Replica Station in the Curator's Office, which is back in skyrim.

    Sooooo,,,, how would you go about getting a replica made within the wastelands???
    Ive looked and looked and looked.... i cannot find a page anywhere, that references this issue.

    EDIT:
    nm, decided to just play thru... LOTD page says need the original to replicate..... you dont.

  2. UPDate.

    so its a been about a week.. and have had 4 ctd since last posting.
    2 conflicts

    1 have yet to figure out

    and 1 due to maximum memory usage. blocks log was reading 769/256, which is JUST past where i set it.

     

    when i made this post, i was getting 4 ctd in an hour!!!

  3. well i tried dropping the OC, seemed to be a little better but not much.
    I also dug into ENBoost with SSME. i found out week or 2 ago SSME was "outdated" so havnt tried it. Only found out today that it was patched into SKSE.
    got the Memory blocks log ... was maxxing out the memory blocks. i bumped it up, that seems to have worked. just played 2.5hrs with no crashing. memoryblockslog is sitting at 580/256

    granted, i am running some heavy graphics mods, but i tried to limit as much as i could to 2k, and not use the 4k ones (because i was having issues)

    i will have to play with wrye bash a little more.

  4. Beth games are notorious for not liking overclocks. Might try running it at the stock clock, and see what happens. I suspect that your system is CPU-choked though, as the vid card is WAY more powerful than the CPU can feed.

    interesting, i will give it a try.

    im aware about the cpu/gpu.. been looking at getting Gen3 cpu but everything i see is $2-300 just for cpu.

     

     

     

    So, what is the numerical representation of "Mods out the ying-yang"?

    according to NMM, 157 plugins, 158 mods ... no bash patchs. have played with it a bit before the massive crash that caused me to go mod by mod to eliminate conflicts.

     

    load order: ( sorted and copied by LOOT)

      0  0     Skyrim.esm
      1  1     Update.esm
      2  2     Dawnguard.esm
      3  3     HearthFires.esm
      4  4     Dragonborn.esm
      5  5     Lanterns Of Skyrim - All In One - Main.esm
      6  6     Unofficial Skyrim Legendary Edition Patch.esp
      7  7     Falskaar.esm
      8  8     Gray Fox Cowl.esm
      9  9     HighResTexturePack01.esp
     10  a     HighResTexturePack02.esp
     11  b     HighResTexturePack03.esp
     12  c     Unofficial High Resolution Patch.esp
     13  d     Cutting Room Floor.esp
     14  e     Hothtrooper44_ArmorCompilation.esp
     15  f     Hothtrooper44_Armor_Ecksstra.esp
     16 10     Guard Dialogue Overhaul.esp
     17 11     DLC2.03.esp
     18 12     divinepunishmentforarrowstotheknee.esp
     19 13     The Gemstone Collector.esp
     20 14     LegacyoftheDragonborn.esp
     21 15     SkyUI.esp
     22 16     CollegeOfWinterholdImmersive.esp
     23 17     UG2Redux.esp
     24 18     Skyrim Immersive Creatures.esp
     25 19     Helgen Reborn.esp
     26 1a     koethereallodging-nodlc.esp
     27 1b     RealisticWaterTwo.esp
     28 1c     HM Nirnroot Regrows.esp
     29 1d     OBIS.esp
     30 1e     Immersive Weapons.esp
     31 1f     AKSkyrimUnderground.esp
     32 20     Skyrim Immersive Creatures - DLC2.esp
     33 21     Remove Interior Fog V2 - Full Version.esp
     34 22     MoonAndStar_MAS.esp
     35 23     SkyTEST-RealisticAnimals&Predators.esp
     36 24     Skyrim Unlimited Rings And Amulets.esp
     37 25     ZIA_Complete Pack_V4.esp
     38 26     SkyrimsUniqueTreasures.esp
     39 27     More Interesting Loot for Skyrim.esp
     40 28     Immersive Encounters.esp
     41 29     escutcheonredwave.esp
     42 2a     DBM_MIL+OAP_Patch.esp
     43 2b     Atlas Legendary.esp
     44 2c     RealisticWaterTwo - Legendary.esp
     45 2d     Inigo.esp
     46 2e     SL01AmuletsSkyrim.esp
     47 2f     CampArgentum.esp
     48 30     EBS - Potions (Weightless).esp
     49 31     prettypotions.esp
     50 32     Mystic Condenser.esp
     51 33     Immersive Patrols II.esp
     52 34     DawnguardArsenal.esp
     53 35     DBM_DG+IWIA_Patch.esp
     54 36     VariousGuardReplacer.esp
     55 37     DLC2CrashPatch.esp
     56 38     konahrik_accoutrements.esp
     57 39     CampVarglya.esp
     58 3a     Vigilant.esp
     59 3b     DBM_ImmersiveCreatures_Patch.esp
     60 3c     CampNewZainab.esp
     61 3d     EBS - Food (Weightless).esp
     62 3e     EBS - Ingredients (Weightless).esp
     63 3f     Farmers Sell Produce - Skyrim.esp
     64 40     DBM_MAS_Patch.esp
     65 41     ForgottenCity.esp
     66 42     WheelsOfLull.esp
     67 43     LOTD Airship and Archaeology Patch.esp
     68 44     bettercitiesmorebees.esp
     69 45     DragonUnderWhiterun.esp
     70 46     Immersive Citizens - AI Overhaul Lite.esp
     71 47     EBS - Books (Before).esp
     72 48     DBM_AmuletsOfSkyrim_Patch.esp
     73 49     DBM_VigilantPatch.esp
     74 4a     DBM_CRF_Patch.esp
     75 4b     treasure_hunt.esp
     76 4c     marchanditinerant.esp
     77 4d     Treasure Hunt 2.esp
     78 4e     BGtrophyHeads.esp
     79 4f     AetheriumSwordsnArmor.esp
     80 50     SMIM-FarmhouseFlickeringFix.esp
     81 51     SMIM-DragonbornTernFix.esp
     82 52     SMIM-DungeonsCliffsIceSkirts.esp
     83 53     konahrik_accoutrements_db.esp
     84 54     summersetisles.esp
     85 55     Dwemertech - Magic of the Dwarves.esp
               jaxonzunpack.esp
     86 56     SL01AmuletsSkyrimDGDB_Outfit.esp
     87 57     LetsGetRich.esp
     88 58     PaladinArtifactsAndArmor.esp
     89 59     EBS - Spells.esp
     90 5a     White River Priory.esp
     91 5b     ArtifactsOfBoethiah.esp
     92 5c     pp_ogmundstomb.esp
     93 5d     IceBladeOfTheMonarch.esp
     94 5e     BGsomethingFishy.esp
     95 5f     Mystic Condenser - Legendary - USLEEP Patch.esp
     96 60     CrimeDecay.esp
     97 61     Dawnguard&VolkiharArtifactsQuests.esp
     98 62     MC - ICoW Patch.esp
     99 63     towConversation.esp
    100 64     faster vanilla horses.esp
    101 65     FGT.esp
    102 66     Thugs.esp
    103 67     Immersive Weapons USLEEP Patch.esp
    104 68     LostGrimoire.esp
    105 69     MannequinStayStill.esp
    106 6a     moveitLWT.esp
    107 6b     NPC Bartering.esp
    108 6c     OBISDB.esp
    109 6d     OBIS DG Faction Patch.esp
    110 6e     RealNames.esp
    111 6f     Real Roads.esp
    112 70     SmartCast_1_0.esp
    113 71     AlwaysPickUpBooks.esp
    114 72     BarenziahQuestMarkers.esp
    115 73     suspiciouscityguards.esp
    116 74     Unique Uniques.esp
    117 75     ThaneWeaponsReborn.esp
    118 76     GetBothRewardsSeries.esp
    119 77     Gray Fox Cowl - Alternative Start.esp
    120 78     UG2Redux_MA.esp
    121 79     UG2Redux_TU.esp
    122 7a     UnreadBooksGlow.esp
    123 7b     Chesko_WearableLantern.esp
    124 7c     Worlds Dawn.esp
    125 7d     PrvtIRoyalArmory.esp
    126 7e     RichMerchants.esp
    127 7f     Disparity.esp
    128 80     Imperious - Races of Skyrim.esp
    129 81     Imperious - Disparity Compatibility Patch.esp
    130 82     hmkLockOn.esp
    131 83     EBS - Ammo.esp
    132 84     EBS - Misc.esp
    133 85     EBS - Soul Gems (Named).esp
    134 86     DiverseDragonsCollection3.esp
    135 87     SkyTweak.esp
    136 88     UIExtensions.esp
    137 89     Grimy Utilities Interface.esp
    138 8a     FISS.esp
    139 8b     DBM_ArtifactsOfBoethiah_Patch.esp
    140 8c     DBM_RoyalArmory_Patch.esp
    141 8d     DBM_TreasureHunt_Patch.esp
    142 8e     DBM_SkyrimUnderground_Patch.esp
    143 8f     DBM_DPA_Patch.esp
    144 90     DBM_MysticCondenser_Patch.esp
    145 91     DBM_ZIAComplete_Patch.esp
    146 92     AHZmoreHUD.esp
    147 93     MainMenu.esp
    148 94     SimplyKnock.esp
    149 95     AMB Glass Variants Lore.esp
    150 96     aMidianborn_Skyforge_Weapons.esp
    151 97     RealisticWaterTwo - Waves - Falskaar.esp
    152 98     RealisticWaterTwo - Falskaar.esp
    153 99     Ordinator - Perks of Skyrim.esp
    154 9a     CWIOrdinatorPatch.esp
    155 9b     Alternate Start - Live Another Life.esp
    156 9c     DBM_RelicHunter.esp
    
    

    ill give the OC gimmick a try... ill report back.

     

  5. ok, so i havent posted in a long ass time.... recently back into Skyrim.
    i have mods out the ying-yang, non-conflicting. spent over 3 days straightening that out.
    Im also running the Skyrim Performance monitor app, with ENBoost.

    funny thing is, when my RAM usage gets to about 1200mb, the game just non responsive.
    i can see this in the monitor app, as my CPU usage bounces between 0-2%,
    if the game is just thinking, CPU usage will bounce up and down 4-45%, then come back.
    Im well aware of the ram memory usage of 3.1gb which is why im running the monitor app, to keep an eye on it.

     

    pc specs

    I5 - 2500k (oc to 3.8ghz)

    32gb Kingston DDR3 RAM

    Nvidia 1070 8gb Vram

    main SSD: Evo 860 1TB mSata
    game SSD : Evo 850 500GB

    Game Version: Skyrim (with all DLCs) 1.9.32.0.8 (should be up to date, just reinstalled whole thing working on mod conflicts)

     

     

    so i guess the question is....

    Why is the game freezing at only 1200mb of RAM used? still lots of headroom there......

    and my pc specs are WELL above what is required for the game

  6. 1, it is impossible to change color on clearing the area atm. it would require recoding of the entire map system as well as extra icons for the map. which as far as i know, will break the game. ... changing discovered colors, thats easy enough. but not cleared colors.

     

    2, for faction cave, or quest notifications, there is already a mod out there for that.Dragon Quest Awareness.

     

    3, what u are asking for here (if its even possible) is a complete re-write of the game codes. which would take a LONG time. and it would take an experienced modder to do so, bc scripts and swfs and a ton of other stuff would need to be edited.

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