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Necromancist

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Everything posted by Necromancist

  1. So when I used SkyRe I would randomly gain certain spells related to perks, such as Recall Undead and Conjure Dwarven Spider. I didn't get the perks themselves, just the spells, and thus I could just ignore it. However, the problem has persisted in PerMa and now it's much worse. EDIT: After some experimentation, it appears that I'm granted the following perks whenever I enter open-world Skyrim from any closed cell: Agility 1/2, Adrenaline Rush, Thief's Toolbox 1/2, Shadowbound 1/2, Leadership, Masquerade, Field Alchemy and Skilled Enhancer 1/2. I should mention I'm using the Alternate Start - Live Another Life mod. No idea what adds the spells though. I'm not using Script Dragon, and none of the SKSE plugins I use deal with automatically granting spells and perks. The game is unplayable with this, I really need help. :< Load order follows (sorted with LOOT; I manually arranged CoT and ELFX because the latter didn't work with LOOT's order, and the last two are personal tweaks that shouldn't cause anything like this):
  2. Earlier today I spent 3-4 hours updating mods, using ASIS and following a complicated and badly written guide to make it work with SkyRe and various other mods. I thought I had gotten it to work, but when I start Skyrim (through SKSE) the Bethesda logo appears, the Imperial Dragon appears, and then... nothing. I can open the Steam overlay, the game doesn't actually freeze or become unresponsive, the main menu just will not appear. I've waited for 10 minutes without result. I've heard this might be because of a mod (or several) causing scripting loops, but I have no idea which one does it and I can't really disable them one by one to figure it out because of bashpatch and reproccer dependencies. My current load order is below, I hope someone can help me. I'm going to bed now and I'll be back in the morning, it's too late where I live to bother with it now and I'm just tired and stressed out.
  3. I've searched and searched and haven't found any mod that adjusts helmets for beast races. It's a little bit jarring to see half of my character's face teleport into the void when I put on a dwarven, ebony or daedric helmet. Similarly, tails clipping through armors looks a little bit out of place but is of secondary concern - I doubt it'd be much work for someone who knows how to edit meshes and textures (I don't, which is why I'm making this post), but it's a lot easier to ignore than the helmets. Is there anyone here with a little bit of free time who could get this done? I volunteer to test whatever you make. :)
  4. The file is hidden and I can't find anything about where it's gone. What happened?
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