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Durn04

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  1. Hello there, I'm trying to figure out how to change the aggro distance of enemies, specifically from camp dogs, to make them more manageable while playing stealthy. I tried messing with the "Dog Person" perk params and implementation to make it work like it does with guard dogs (those found in towns and villages) but nothing I tried seemed to work. All I could do was to disable the AI from dogs, but I still want them to detect me and attack me if I get TOO close :/ Another alternative would be to make the Aesop potion affect camp dogs too, but I don't know how to include them into the pacifying effect. Any ideas?
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