Hello! I've had this idea for a while now but the scripting/construction set side is beyond my skillset. I'd be doing the creative aspect (descriptions, names, basically all of the writing) and you'd be doing the technical aspects (construction set/scripting). I've got most of the artwork done and formatted but would probably need help scripting it to appear properly in menus and such.
The mod is for a new The Rat birthsign, as well a Verminkind / Plaguebound / Rat Cultist / Worshipper class (not sure on the name yet), and spells related to summoning/charming/turning rats and creating a rat mount. Summoning rats and a rat mount are already mods, so there's probably a basis for scripting in those. Not sure where/how the spells would be learned, maybe a Dark Brotherhood merchant, or Thieves' Guild, or added to certain loot tables. I'd also like to have some disease and illness-based magic but that's not a priority.
I hope this sounds interesting to someone, I'd love to collaborate and make this a reality. Thanks in advance! I'll post what I have drafted as far as descriptions and such, just so you have an idea.
Birthsign: The Rat
Those born under the Rat can use the Verminkind power once a day to conjure a swarm of three rats to assist them. It also confers a permanent bonus of +5 to their Personality and Intelligence attributes.
Class: Verminkind / Plaguebound / Rat Cultist / Worshipper
Religious zealots beholden to the ideal that a deadly scourge will rid the world of famine, poverty, and war.
Attributes: Personality, Intelligence
Skills: Alchemy, Blade, Conjuration, Illusion, Mercantile, Mysticism, Speechcraft
There's also some attached images of what I'd like to use for the artwork for the Birthsign, not sure about the class yet.