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Sergalord

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  1. Thanks, I guess I should look at a tutorial, but first I wanted to give it one more shot. I was just wondering if this one looks alright, it doesn't quite have the same shading as the first one. I exported the nif as a DAE and then changed some of the vector points, then exported it as a 3ds. The error I'm getting is that the file version doesn't match or something, but does this mesh look usable from the looks of it?: http://s21.postimg.org/54d87lf6v/Untitled_1.jpg
  2. I just got the Vaalsark mod and thought I'd change the head mesh a little bit to make it look more like how I want it to. This is my first attempt at doing anything mod related (other than downloading mods to the game) so I have no idea what I'm doing. Vaalsark nif file: http://s18.postimg.org/62mamuhnd/Untitled_1.jpg Modified nif file: http://s23.postimg.org/4208ysf1n/Untitled_2.jpg What it looks like when it's in the game: http://s17.postimg.org/rh6dfdaxb/Untitled_3.jpg In nifskope, the new mesh looked grey while the original was white. What does this mean? When I modified the mesh in Blender, I deleted some vertexes and merged a few and created new ones, could this have cause the mesh to look messed up?
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