In response to post #56081996. #56082276, #56082736, #56082851, #56104651, #56106911, #56107726, #56108276, #56109611, #56109726, #56109881, #56110486, #56111056, #56112401, #56113291, #56113516, #56113836, #56113921, #56114506 are all replies on the same post. @bchick3 I agree with you, there's still plenty of Oldrim mods that are yet to be ported to SSE. A couple little QoL mods that I'm in love with for Oldrim, are doubled torch/magelight radius and no-motion-blur Night Vision. No problem with netting a little DP here and there for helping to bring SSE on-par with Oldrim. One small problem that can arise though, is when multiple people try porting the same mod to SSE from Oldrim. Probably best resolved by "who uploaded it first."