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Tykiii

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  1. Hah... cool. :3 I was just planning on returning to skyrim. Updating the mods should take meh some time thoo soo it should be more or less ready for meh next playthrew. ;)
  2. Spell mods: Apocalypse Dwemerverse Dremora of Coldharbour Magic related graphic mods: Magic Runes HD Deadly Spell Impacts Necromancy-- Undead FX Rens HD Flame Atronach True Alteration Armor Visuals Also reccomend AOS as sound overhaul. It changes magic related sounds among other things.
  3. Humm... btw. I have noticed that you have Aurora in your load order... does it mean you are planning an update? ;)
  4. I usually just regullary check on the work of the mod authors I like. By default I also just check the list of new today mods on Nexus and pick what looks interesting. I alsoww sometimes use the regular search when I want something specific. I do assume not many people searches for Manga-Ge phrase? Soow... well you should advertise it as both: "Spell mod" and "Quest mod" insted of "Manga-Ge" mod. Btw. I dunn plan to play TESO... I am not into online games much.
  5. *is excited* :33 Curious about the looks of the new Necrowitch... I think that one summon was never shown before~~ ;)
  6. Skyrim Immersive Creatures and Immersive Armors.
  7. Well... then I will just wait. :3 Just got the newest SIC update and IA update... and Apoc New is the last key mod I am waiting for. <3
  8. Those that merely didn't make the cut can be acquired in game. Game breaking ones are console only. Ohh... that is good to know. :) Btw. I just noticed that the hidden scorpion was removed from illusion... hope it alsoow make it into the gamee... lol
  9. Well... adding a spell via console is... not really my thing...
  10. I am curious how exactly this unofficial content spells will be learnable?
  11. Well... at first I though that teleport type of spells should be in conjuration only... but... actually nope. Teleportation belongs to the school of Mysticism... and in Skyrim... this school was removed... and its spells distributed across other schools of magic... Illusion Clyvorence is an examle of such spell. It literally means that it is perfectly lorefriendly to add up teleportation based spells to Illusion... as long as it fits the spirit of this school it is ok ... and Enai illusion teleports fit it well. Just my opinion....
  12. Well... I was using scrolls. . Yup... normally only unique ones... but also those that had really powerfull lernabble spells... that I somehow found on lower levels. My main problem was that it was hard to obtain them... I mean yeah... but since those spells were really powerfull I guess it is necessary for balance.
  13. I think dropping just a few papyruses to each shop would do the trick... andddd I agree... using other components for scroll crafting would be cool. :3 When I play as a mage all alchemy ingreadients become... almost useless.. it could bring the purpose back to them... pluss... I think mages are a bit seen like this... guys who gather some rare ingreadients for some rituals. lol I am curious now... is it possible make it like any normal enchantment? I mean just use the vanilla enchanter... to disenchant one scroll to get an recipy and then throw in a soul gem, piece of paper and some alchemy ingreadient... and get a scroll?
  14. It would be sooow cool. :3 Ohhh? I think Enai made some allusions towards scroll only spells. ;3 (and that some of them will recquire a special component to cast). Soo I am suspecting there might be a return of Lion Heart... alsoo... I am hoping for Wizards Fury and Erase Spell return. :3 Btw. Scroll crafting could be really interesting when combined with spell only scrolls. Like... it could ease up things with stalking the merchants and/or waiting for their inventory to respawn.
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