Hello :) I honestly love roleplaying, and it has been going pretty well for me in Skyrim so far, but I'm trying to figure out a good backstory for my new character and I just can't think of anything! It's driving me crazy and I'm not sure why I can't think of anything good enough to satisfy my imagination. Maybe I'm just not all that creative :S Anyway, I would really appreciate it if you gave me any tips or suggestions for my characters backstory. I'll tell you about my character and then we can see where it goes from there. My character's name is Mara, and she was named after the goddess. She suffered through some sort of traumatic event as a young child that made her forget what her real was name and who her real parents were. She can either be taken in by someone, or left to fend for herself, I'm not sure which idea I like more. She has long, raven hair and yellow eyes, and she has a sort of quiet personality and is very mysterious, as you are never really quite sure of what she is really thinking about. She is very strong, loves the thrill of the fight, and she craves adventure and hates standing around doing nothing. She is 18 years old, loves hunting, is skilled in pretty much everything from the warrior branch. She knows a little bit of magic but is not a big-time magic user, and she does absolutely nothing that involves crimes such as thieving or murdering. Although she seems pretty cold and distant, she is actually very is compassionate towards people and wants to be a protector of the public instead of harming them. However, because of the pain that she experienced in the past (I don't even know what it is even) she can tend to lean towards choosing power over doing the right thing, such as when she is faced with choices in Daedaric quests or other things like that. She does have a darker side that she does not show to the people, who all see her as a strong warrior, hero type. The first thing that I want her to do is to join the Companions as soon as possible, but what would be her motivation for joining them? I was kind of thinking that she used to belong to a different place like Jorvaskr that housed the Companions from a young age (because the harbinger took her in) that housed about 100 Companions instead of just 9 (it would be in another country like Valenwood), but it got destroyed with a dragon attack that signals the "coming of the dragons" (instead of at Helgen) and the survivors were left scattered across Tamriel until a handful of them decided to relocate to Jorvaskr in Skyrim. Mara would die from her injuries trying to make it to Skyrim, but she would enter Sovengard and Tsun would send her back to the land of the living in order for her to fulfill her destiny. Mara would then head on down to Jorvaskr and try to rejoin the Companions, who are now extremely strict about who they let join them ever since the dragon incident. I know that's a lot that I've made up already, but I sort of want to scratch that idea because I don't feel entirely comfortable changing the story of the Companions and the main story (I sort of want to skip Helgen because I'm soooo tired of playing it again and again) and I just honestly don't think that it's the greatest idea out there. She will definately be a werewolf, either before or after I start playing (starting as a Companion would allow her to become a werewolf before I start playing) or she could even just be born as a werewolf. I'm seriously stuck here and, like I said, I would really appreciate it if I could have some ideas here and suggestions or whatever. Thank you :)