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TheInfamousMaze

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  1. I found the value to change the amount of force from DAH. It's controlled by a script. I still have no clue how to stop weapons from pushing the player, but I would imagine it's something to do with the base attacks. Do you know where specifically I should be looking? Thanks.
  2. Is there a way to disable knockback on weapons individually, or globally? I find it really unrealistic and I want to be as close in melee combat to the NPCs as possible, so I don't want to be pushed away. Thanks.
  3. I'm looking at Skyrim VR specifically but using SE Creation Kit to do so. In game, the NPCs are swinging at me and they're too far away. I'm almost 100% positive the hitbox is menu length from the player because no matter how much I back up, npcs can damage me(and they're swinging at or around the menu). Weapon attack ranges are already zeroed out and I cannot put negative values in the CK. I am hoping to edit the hitbox so that I can move it backwards instead. Can you tell me how to edit it for Skyrim SE and in the CK? Maybe it's handled the same way in the VR version. Thanks. - Maze
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