Bethesda games all suffer from awkward ass animation. Battles are so disappointing, I get through most fights by tricking the dumb AI getting between rocks etc because otherwise it boils down to ROGUE style, ie, you have higher specs you win. They should study up on Assassins Creed for fights, heck even iphone Infinity Blade has better fight system. Voice acting is not pro -I mean the bard singing is horrendous obviously they hired someone that doesn't know a thing about singing "voice wielding !!!!!POWER!!!!!! of the ancient..". The artistic direction is bad, the faces look horrible. The story lines are borderline childish. After all these years, they really need to fire their graphics department, look at games like Bioshock, Bordelands, Arkham Asylum these games are older than Skyrim but look way better because they have inspired model designers. Bethesda's models are stiff and not that cool. It's the same crap with higher polys. Some of the monster designs are good. Look at the face animation in LA Noire and then look at Skyrim -yuck. Bethesda said it was doing a ground up on their engine for Skyrim but it's more like a big update. The physics suck, they should compete with havock. Their ragdoll system is dated. The only thing they got right was the landscaping, and the sense of discovery when you find a new location. But as soon as you interact with something, the immersion is gone. I'm writing all this because everytime Bethesda puts something out, I fall for the hype that it's going to be something great, but it becomes the same old thing of trying to do so much in a game, and doing most of it poorly.