Hello good people of NexusMods, I come to you today because I am seeking help with creating my FIRST MOD! Its a simple texture2d replacement inside a Unity game. I already have the asset added in the game (Schedule I) and it works.
My only issue is, I am unsure of how to package just that file from the .assets file that it resides in. I was going to try and use AssetBundleExtractor, but it only supports up to 2021 Unity and I need to at least have support for 2022.3.32f1 version of Unity.
What unity type programs are out there that will allow me to make a bundle of the texture?