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shakespeare101

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Everything posted by shakespeare101

  1. Hello, This issue appears new, but it might also be that it is night and the light interactions are making something more obvious. Settings - tried Anti-Aliasing off and was running that way for days with no issue, but turned back to FXAA to see if that was the issue - no joy. 2) Tried Ambient Occlusion (AO) -off and HBAO+(Ultra) - with no change I could notice. One other possible connection is dark streaks flickering in the pipboy. Almost like artifacts. Note - Playing a large number of mods and that will be the next step, but was in the middle of a play through and wanted to see if I can fix this. Ideas? AMD system with latest drivers from July. All up to date.
  2. Just as an update to this earlier post if anyone else runs into an issue where a manually installed mod isn't showing up in NMM after the install. I think the latest update of NMM fixed the issue. The other CTD on load screen I had been getting was caused by using WMXUE-EVE patch without the EVE-ALL DLC patch - I didn't include it since EVE is also in NVEC, but the WMXUE-EVE plugin required it. I suspect this is where some merging could probably occur as the FNVEDIT shows pretty much everything in the EVE-ALL DLC is already included in the NVEC installation. I have to admit I'm having a lot of fun figuring out how to get the mods installed and reviewing the tremendous work people have done to improve FONV. Hat-tip to all the dedication and thanks!
  3. As I stated above.....I manually ran the installer for NVEC outside NMM initially. I only tried pointing NMM at the rar AFTER manually running NVEC setup executable. The issue is I do not see a load order for the manually installed NVEC setup. I can see it from the FONV splash screen when I click on DATA...as a checkbox to include...but that isn't checking the load order....where/how do we setup the load order for NVEC since we install outside the NMM. Has anyone used NVEC and NMM (not to install, but for load order setup)? Do I need a different mod manager for NVEC? Is there a different way to see load order outside the mod manager tools?
  4. Hello, I am brand new to modding at the level players use for FONV. I found some very useful youtube tutorials by Gophervids which got my pretty far. All of the below mods link, but I am hitting a snag with NVEC. The way I read the installation instructions I should just need to manually download the NVEC Complete-44204-3-4b file as it contains bugfixes etc, but after manually downloading and installing the mod I don't see it in the load order list below. I can see it as a data file when I launch the game and can check the checkbox, but clearly when I include it from there it is not in the right launch order as the game CTD. I am using the NMM tool to load the mods. If I point the tool to the NVEC Complete-44204-3-4b.rar it says it installs the mod, but no NVEC plugins show up on the load page. Do I need to use a different tool to see the load order with the NVEC mod included? How do I install the NVEC mod to get it to show up properly in the NMM? GameMode=FalloutNV FalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1CaravanPack.esm=1oHUD.esm=1Project Nevada - Core.esm=1Project Nevada - Equipment.esm=1Project Nevada - Cyberware.esp=1Project Nevada - Rebalance.esp=1AWorldOfPain(Preview).esm=1Project Nevada - Extra Options.esm=1CINEMATECH.esm=1ELECTRO-CITY - CompletedWorkorders.esm=1ELECTRO-CITY - Highways and Byways.esm=1Project Nevada - Dead Money.esp=0Project Nevada - Honest Hearts.esp=0Project Nevada - Old World Blues.esp=0Project Nevada - Lonesome Road.esp=0Project Nevada - Gun Runners' Arsenal.esp=0Project Nevada - Cyberware Additions.esp=1Project Nevada - Rebalance Complete.esp=1Project Nevada - All DLC.esp=1The Mod Configuration Menu.esp=1DarNifiedUINV.esp=1AWOPDeadMoneyVendorPatch.esp=1AWOPDeadMoney.esp=1WMXUE.esp=1WMXUE-CouriersStash.esp=1WMXUE-EVE.esp=0WMXUE-ModernWeapons.esp=1WMXUE-PN.esp=1WMXUE-AWOP.esp=1WMXUE-ArenovalisTextures-CS.esp=1WMXUE-ArenovalisTextures.esp=1Nevada Skies.esp=1Vurt's WFO.esp=1NVWillow.esp=1 Thank you--Matt
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