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Deleted55641607User

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Everything posted by Deleted55641607User

  1. You need to have show sky ticked in lighting. Tell me if this works for you
  2. Have you tried exporting as an .OBJ in 3ds max? Possibly some issue with The 3ds max format.
  3. I'm wondering how you'd change the 3d model of the vertibird npc? I have a model to use already. EDIT: I worked it out with A LOT of help from an amazing mod author, in the CK there is an Armour which the vertibird equips, you can edit this model and change the file.
  4. So I've been working on some stuff and have come into a rather confusing issue. I'm having trouble importing a fallout 4 model back to the game after an edit in blender, the tutorials are a tad unhelpful due to them only being models with one part. EDIT: All you have to do is replace the skin file to the exact bsshader property for each peice in 0ninode
  5. Hi, i'd like to make a static object have an infinitely slow spin; but i am unsure how i would achieve this. Has anybody had any experience with this? UPDATE: I am investigating the script by Journey man and Hobo Feral, looks promising. If i can get it too work i'll put a tutorial up crediting both users; thanks for all your responses!
  6. I'm attempting to recreate the enclave dungeon set in the creation kit, for personal use of course. I am wondering if there is a tool or way you can convert older .nif models to the newer version?
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