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BlackTempest1911

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  1. That's true, that car is technically a scaled-down reference to that stat object. The console proves that when you click on the car while in console view. Sadly, I do not possess the knowledge nor the toolbar to make that happen, which is why I put up a request. I think that, if there has to be a separate item created for that car, it could use a Nuka-Cola Truck's bounding box, to simplify things even further.
  2. There's a model of a blue Corvega sedan in Tenpenny's suite, sitting on the same table as the "Lying, Congressional style" book. I'd honestly love to take it and be able to place it in my player home, but it's placed in there as a world object and not as an item. What I'd like to ask for is a mod that adds an interaction marker at the car, removes it from the world upon interaction and adds a new item to player's inventory, which has a world model of a scaled-down Corvega sedan. Kinda similar to how Marie's crib in The Pitt DLC works. The model is in the game, and while I don't know a lot about coding or operating G.E.C.K., it should be fairly easy to implement IMO. I sincerely hope someone would make my dream come true, and thank you very much for reading this!
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