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Posts posted by flamingdiaper4U
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I would love to make this mod for you. I enjoy playing this type of character too. But I am horrible at modeling so I probably wouldn't be able to make the kind of walls you had in mind. And I will plan on starting on this and I will let you know if anything changes. But don't expect anything soon. I want to work on this and it will probably be at least a month. If you have any other ideas be sure to let me know.
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I would love a mod lie this. Although I am not skilled enough with interface modding and that would most likely require skse. But what you can do is mark something as a favorite that you want to sell. It should be fairly easy to tell it apart from your other favorites.
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Try this and see how it sounds. http://steamcommunity.com/sharedfiles/filedetails/?id=151253062
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I could try to add a fighting pit, but I would have to learn more. And you weren't really criticising my work. I don't like how you go back either. In the next update I will definitely have a better way. But back to the fihting pit thing, that does sound interesting. I would probably make them essential, so it's like a brawl, where they just go down to there knees. But it would be fun to fight against ancient nord legends.
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oh and about the Skuldafn thing, I haven't actually looked into that, but I could see about maybe allowing the player to travel there and use the portal again.
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When I made this mod, I wasn't very good at modding. But I have since improved. So i will definitely be changing the way to get there eventually. I would like to add more dialogue, and possibly some quests. I am still working on expanding the terrain and adding new features. And with some of those mods you mentioned, I haven't tested any of those mods, but my mod may be compatible with more NPCs, and the portal to Sovngarde mod. But i am planning to add a lot of the things you mentioned in your original post to Sovngarde. Let me know if you'd like anything else.
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Hey, I saw this post and I have already made a mod that starts your idea. It allows you to return to Sovngarde, and it unlocks the hall of valor. I also added numerous improvements. Things like more flowers and statues. I also added a custom player house. I haven't worked on it in a while, but after seeing this post, I decided I'd like to continue working on it. I had also started a dungeon, but never really got around to finishing it. Here's the link: http://www.nexusmods.com/skyrim/mods/32252/?. Let me know what you think, and let me know if you have anymroe ideas. Also, keep watch for more updates if you like it.
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I still don't have gold in urns. I really am not sure what is causing it. I do think it is one of my mods though, and I don't feel like disabling every single one and then do trial and error with each. As of now, I am just using console commands and adding about 200 gold per dungeon.
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Use BOSS after you install the mods. All you have to do is run it and it will sort your load order and troubleshoot compatibility issues for you.
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Thanks for the reply. I will try doing that and then do a cell reset and hopefully that works.
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So I have a slight problem. I have no gold in urns anymore. It affects burial urns and the large urns. Also bandits and draugr don't give gold either, but that isn't as bad. And considering I get alot of gold from dungeons, I kind of want this fixed. For reference I will put my mod load order here so you can maybe help me out. I have also used BOSS to correct load order.
# This file is used by Skyrim to keep track of your downloaded content.
# Please do not modify this file.HearthFires.esmFalskaar.esmClimatesOfTamriel.esmJSwords.esmMagicDuelReborn.esmSPIKE.esmWARZONES - Civil Unrest.esmmorerain.espRevampedExteriorFog.espImproved Combat Sounds v2.2.espalvor's house dynamic.espmagiclightshadows.espMintyLightningMod_COT_Patch.espthatsice.esp83Willows_101BUGS_V4_HighRes_HighSpawn.espprometheus_beastskeletons.espbetter embers.espBirdsHF.espbladesfactionfix.espchesko_wearablelantern.espchesko_wearablelantern_guards.espchesko_wearablelantern_candle.espchesko_wearablelantern_caravaner.espDead Body Collision.espdeeper snow.esphdplants+herbs.esphigherlevelenemies.esphqsnow.esphuntingprofit.espimprovedskillbooks.espIngredientsOfTamriel.esplanterns of skyrim - all in one.espmilkywaygalaxy.espmoredragonloot.espnew guards.espreal glaciers.espreal wildlife skyrim 0.1.espskyBirds - Airborne Perching Birds.espSkyrim Flora Overhaul.espSmoking Torches.esptrueskyrim.espwildhorses.espcrowdedcities.esprepopulatedskyrim.espchesko_lorebasedloadingscreens.espFootprints.espSkyUI.espCloaks.espdragonboneweaponscomplete.esphothtrooper44_ArmorCompilation.espJSwordsDistributionBalancePlugin.espLeftHandRings.espHarvestOverhaul.espERSO 30 - Better Enemy AI.espbetterdawnstar.espbettermarkarthexterieur.espbetterwinterhold.espbuildablehouse.esptos_granitehall.espInconsequential NPCs.espmarkarth_plus.espPumpingIron.espwhiterunexenhanced.espwyrmstooth.esplightweight potions and poisons.esplightingredients.espweightlessfirewood.espHeadbomb's Better Sorting - Ammo.espHeadbomb's Better Sorting - Books.espHeadbomb's Better Sorting - Food (Normal Weight).espHeadbomb's Better Sorting - Ingredients.espHeadbomb's Better Sorting - Miscellaneous.espHeadbomb's Better Sorting - Potions (Weightless).espHeadbomb's Better Sorting - Soul Gems (Ranked).espHeadbomb's Better Sorting - Spells.espWeightless Ores, Ingots, Firewood and Coal - Better Sorting.espbleedeffects.espdense vegetation.espdistant detail.espdynamic fires.espdynamicmerchants.espGuard Dialogue Overhaul.espruins clutter improvement hd.espSFO - Expanded Diversity.espdD - Enhanced Blood Main.espaMidianborn_Skyforge_Weapons.espriverwoodenhancedplugin.esptaveriften.esptavewindhelm.esptos_amber_guard.esptos_laintardale_hf.esptos_oakwood_hf.esptownsandcitiesenhanced.espwhiteruninenhanced.esptavefalkreath.espcivilwarcleanup.espdetailed outskirts.espSoS - The Wilds-PatchCoT.espSoS - Civilization-PatchCoT.espDeadlySpellImpacts - Two Fire.espMagicDuelReborn - Shouts.espDragonCombatOverhaul.espLocational Damage.espYield.espMorePP.espdd-no spinning death animation.espAlternate Start - Live Another Life.espxce.esp[mpx]raceheights.espDeadlyMutilation.espgetSnowy.espWATER Plants.espGreenWaterFixForWATER.espboard by board.espStaticMeshImprovementMod.espsos - the wilds.espsos - the dungeons.espsos - civilization.espbettermorthal.espbetterinns.espdD - Realistic Ragdoll Force - Realistic.espBetter Dynamic Snow.espnewheavyarmorsound.esplush grass and trees.espvibrantauroras.espWATER.espunofficial hearthfire patch.espunofficial skyrim patch.espbettercitiesjarlshouses.espDeadlySpellImpacts.espmoss rocks.espshootingstars.espsaturationboost.espsplashofrain.esplarceny - pickpocketing remastered.espseeenchs.espgoldcoin.esprealistic lighting.espmorevillageanimals.espopen cities skyrim.espgkbforest.espcodifredsenhancedsmithing.espchopping_block_wood_fires.espenhancedlightingforrealisticlighting.esp0daedricredglow.espBackToSovngarde.espAny help is appreciated.
Mod Request - Blood
in The Witcher 3: Wild Hunt
Posted
Before I start, I just want to say I know how to mod and could make this mod I just don't know which files I would edit. I have uncooked the game and gotten all the files and I have taken a good look through them. I want to make a mod that makes wounds and the blood splatter when you hit someone last longer, at least five minutes probably. The thing is, I honestly have no idea if this would be possible with the current mod tools, and if it was, where I would find the necessary files. I have looked through the scripts folder and didn't find anything relating to blood. I checked all the FX folders and scripts as well. So I basically just want to know if it would be possible and if it is, either where the files are so I could do it, or if someone else could make it. Thanks.