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Wererommel

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Posts posted by Wererommel

  1. Just installed it a few minutes ago and got this message:

    Failed to enable directory junction

    The 'path' argument must be of type string Received undefined
    code: ERR_INVALID_ARG_TYPE
    paths 0: D:\Fallout 4\steamapps\common\Starfield\Data
    paths 1: undefined
    Note: The error was generated by 'Game: Starfield", please report it to the extension author.

    Details:
    TypeError: The "path" argument must be of type string. Received undefined
        at __node_internal_captureLargerStackTrace (node:internal/errors:490:5)
        at new NodeError (node:internal/errors:399:5)
        at validateString (node:internal/validators:163:11)
        at join (node:path:429:7)
        at path.join (D:\Vortex\resources\app.asar\renderer.js:9799:122)
        at mergeFolderContents (C:\Users\Forrest\AppData\Roaming\Vortex\plugins\Starfield Support for Vortex-634-0-5-7-1701678268\index.js:1392:80)
        at async createJunction (C:\Users\Forrest\AppData\Roaming\Vortex\plugins\Starfield Support for Vortex-634-0-5-7-1701678268\index.js:1418:9)
        at async enableJunction (C:\Users\Forrest\AppData\Roaming\Vortex\plugins\Starfield Support for Vortex-634-0-5-7-1701678268\index.js:1035:13)
        at async toggleJunction (C:\Users\Forrest\AppData\Roaming\Vortex\plugins\Starfield Support for Vortex-634-0-5-7-1701678268\index.js:1004:5)

    I hope someone can figure that out. I couldn't possibly.

    [Later] It worked just fine until I installed a new mod, at which time, I got the message "Couldn't find Starfield.exe". I have no idea what to do about that.

  2. What I did was start a game with a generic Nord character, named X1. There were only about five mods. Then, I added a few and started another with X2. Eventually, I was up to X65, had over 200 mods, and they all worked.

  3. If you haven't already, I suggest you install this mod:

     

    https://www.nexusmods.com/skyrimspecialedition/mods/19250

     

    Reboot. Then drop the sword. Open the console. Click on sword. You will see a screen with lots of information. In the lower right hand corner, there is information on which mod created the sword and which was the last to modify it. (If you don't see this, hit Tab until you do.) The last mod to change the sword is likely the one causing the problem. Try changing the load order, or you can disable the mod.

  4. Before the update in November, about half the mods here were ALREADY buggy or didn't work at all, because they were old and never updated. Mods loaded after November should be OK (most of them), though they may not be compatible with each other. Check the Bugs and Comments section. Also pay close attention to information on prerequisites, installing and compatibility. Texture mods, which only change the appearance of things, should be OK, if they are mutually compatible. I think I can also safely recommend Arthmoor's mods:

     

    https://www.afkmods.com/index.php?/profile/4-arthmoor/content/&type=downloads_file

     

    Other than that, I would suggest adding a few mods and seeing how the game runs (you can use a generic male Nord with the name X1 or the like). If it seems OK, add a few more and try again (with X2). You may find this worth the extra effort, because it can take hundreds of hours to complete the game.

     

  5. I hope that my reply didn't come across as ridicule, I am just happy to see that I am not the only one that misses stuff that is out in the open, or right under my nose. I feel much better when I find myself in good company :smile:

    Everyone needs to feel stupid once in awhile. Keeps us humble.

  6. I don't think I have any mods that would affect this, unless The Paarthurnax Dilemna counts.

     

    Changing the number of dragon souls did not allow me to activate words. Even changing the number to 99 had no effect.

     

    Trying to activate Bend Will with player.unlockword got me this:: "Item 'xx0179d9' not found for parameter Word of Power."

     

    Maybe I screwed up the format somehow, but it seems pretty obvious:

     

    https://elderscrolls.fandom.com/wiki/Console_Commands_(Skyrim)/Shouts

  7. ReSaver says there's nothing wrong with my saves. I can't do anything to fix the master files, because I'm still on SE v 1.5.97. Also, I don't think it would help for the following reason:


    I went back and refought five dragons, back to the time when I learned the first shout. Nothing changed. Both the two first shouts were scripted, they didn't depend on killing any more dragons. So near as I can figure, my problem is that I killed three dragons BEFORE getting the Dragonstone. That screwed up the count of dead dragons, and it never reset. There are now two ways forward. I could use

    player.teachword.

    to learn new words, regardless of the number of dead dragons. OR I could use

    player.modav dragonsouls #

    to reset the number of dead dragons. Presumably, I should set it to 3 to learn Bend Will, which is what I need next.

  8. I found an Old Dragon sitting on an island and killed him. Then Buzzkill Miraak showed up, said something like, "I wonder if it hurts when a soul is torn from the body," and absorbed all the energy. I got nothing. (Naturally, I filled him with arrows, and naturally, it did no good.) I think I'll just give up and go back to Skyrim. Maybe Miraak won't follow me there. It looks bad for the Skaal Village, but I have a feeling that their problem will keep.

  9. The Situation: I met Frea and cleaned out Miraak’s Temple. Next, I was supposed to go to Saering’s Watch and learn the Bend Will shout. There was a dragon there, who I guess I was supposed to fight. I drew my bow and offered combat. Neither the daedric arrows from my enchanted dragon bow nor the various spells I tried seemed to have any effect. The various summoned creatures I also brought in couldn’t do a thing to the dragon. It just kept circling and making rude comments. It wouldn’t land. I was Level 69 and had killed six dragons already, and I couldn’t do a thing to it.

     

    Maybe it needed a flat place to land? I tried moving around, and there seemed to be lots of space, but no luck. This went on for HOURS. Eventually, the dragon lost interest in me and went up in the mountains and circled around there for awhile. I had no way of getting to it. Then it disappeared and I got a message that Miraak had taken a dragon soul. He killed my dragon!

     

    I got the Bend Will shout, but I can’t use it. I’m supposed to shout at the Wind Stone, but nothing doing. I have 15 shouts, but can only use two of them. When I click on Bend Will, I get the message that I have to kill more dragons and gain their power. But I don’t get to choose new shouts, and Bend Will is near the bottom of the list. At this rate, it will take me MONTHS before I can use Bend Will, assuming I can kill any more dragons. I could use the console to advance the quest, but it’s the main quest and I’m afraid I will screw it up.

     

    Things look kind of hopeless. What should I do?

     

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