So basically, making a town mod was pretty nice until I got plenty of problems. Some of the vanilla guards/new npc's keep entering houses and then leaving in a second and repeating that nonstop. Other thing, they use really weird paths to get from place to place. Sometimes they don't follow my navmesh at all and just walk at a wall for no reason. :confused: I got the preferred navmesh in there, finalized cells so the green lines appear at the borders so they are connected... Is it possible that there is just way too much stuff, npc's, packages, so the game just can't handle it? Maybe I am just missing something obvious. Any help would be appreciated, thanks in advance :laugh: