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Gremn4411

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  1. LMAO having some kind of ritual thing. xD Its the holidays mod! I thought I was the only one with this bug. I assume it just goes away after a duration of time? I mean the courier sends letters from time to time where the letters say things such "Free healings at the temple for a week" etc. Its weird though how the temple is full of people 24/7...
  2. Damn yet another post of this thing. I always assumed I knew how to export the facegen properly etc. I got to test it out and uuh, no I didn't do it right. I googled it and didn't find anything useful about it. I was just looking for a simple step by step system with this but I actually couldn't. Maybe I'm stupid but I am smart enough to realize that the problem is I have no idea where to put the mesh/texture files and how to upload the mod with everything working nicely. I am way too fearful of uploading a mod and getting everyone complaining about the black faces, since I haven't uploaded one yet. So how do I not mess this up? Where do I put the files exactly etc? :P Thanks so much in advance! :D
  3. Hello! I'm having a problem similar to yours. Did you ever manage to solve this?
  4. I mean I haven't touched the vanilla guards at all. That what makes me think its not a problem with the packages... Right? :huh: Thanks for help tho. Didn't expect to get any :laugh: :cool:
  5. So basically, making a town mod was pretty nice until I got plenty of problems. Some of the vanilla guards/new npc's keep entering houses and then leaving in a second and repeating that nonstop. Other thing, they use really weird paths to get from place to place. Sometimes they don't follow my navmesh at all and just walk at a wall for no reason. :confused: I got the preferred navmesh in there, finalized cells so the green lines appear at the borders so they are connected... Is it possible that there is just way too much stuff, npc's, packages, so the game just can't handle it? Maybe I am just missing something obvious. Any help would be appreciated, thanks in advance :laugh:
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