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HalfSteps

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  1. Noice giveaway! Thanks for all the work!
  2. That's a nice mod. But from what I've read, objects from mods will be carried, but only those that are craftable and not those directly added with a mod. Biggest issue would be the build limit. I'm using expanded settlement, and I am pretty sure there will be crashes once I transfer just a single settlement of mine into the new one. Might be worth trying to expand a settlement in the new game and then just add the one from the old save.
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