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Everything posted by James110508
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Giving this a bump... Just in case anyone feels it's worthy to create.
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Appreciate the support! These sound like great ideas, but a little expansive for the mod I would like to see. Definitely something maybe a modder could use to expand the base ideas I have though :)!
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http://www.nexusmods.com/fallout4/mods/2451/? this might have some of that in the junk crafting station
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- contraption
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bumping just in case
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No Brahmin's for settlements/supply lines
James110508 replied to Cornette's topic in Fallout 4's Mod Ideas
Could always have a settlerment editor placement item that will spawn them wherever you place it? Example: go into editor, place a marker where you don't mind/want the brahmin to spawn, and when that cell is loaded the brahmin will only spawn right there? -
Just wanted to bump this thread again now that modding capabilities are better than ever. Disarming doesn't sound like a bad idea, but I feel like the first step in learning to "intimidate" one's enemies would be just to get them to stop shooting at you :p! Safety in numbers makes sense, but I'd tie it more to how many sets of eyes are able to see the player. You don't want a radius because then it might include enemies on the other side of a wall?
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All in one guns perk
James110508 replied to Allgoodnamesweretaken123's topic in Fallout 4's Mod Ideas
Seeing as the leveling goes on forever, you're not locked into anything. Choose a primary weapon type and then expand once you've mastered it. But yes, I could see people asking for Pistols and Rifles/automatics, as well as explosives and heavy weapons being combined. -
That would require a rework for that specific perk, which I cannot remember the name of. But that would be tricky, as you shouldn't be able to take meat off an alive animal IMO.
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Figured I'd give it some time, any chance of this happening?
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Mod that makes butterflies flutter around Strong
James110508 replied to discojoe3's topic in Fallout 4's Mod Ideas
This is what modding is all about. But do we even have a model of butterflies in the game? This is probably something that will be possible after GECK is released, keep it bumped :) -
This is a neat idea, and makes sense seeing as the stimpack is literally a syringe lol. Plus, it would make having a syringer useful!
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http://www.nexusmods.com/fallout4/mods/2073 Think this is what you're looking for. Essentially it allows you to downgrade to a standard piece, essentially stripping the modification and leaving the basic pieces, which leaves you to scrap the weapon and keep the modification in your inventory. Hope this helps, the mod is wonderful ^^
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Friendly bump
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Friendly bump, would love to see if this is possible or not :)
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http://www.nexusmods.com/fallout4/mods/6728/? Alternative fix.
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Intimidation Perk Rework Vanilla Info For those of you who have not messed with the perk too much, Intimidation Description- Why does it need to be changed? Intimidation is a great perk. It provides an alternative means to just blowing everyone's face off. However, it gives zero experience and zero reward! You now have to murder your newly pacified individual if you want loot, which makes no sense if you took the time to try to not kill someone. The perk needs to be changed in a way that allows the risk to have reward in both experience and loot. What needs to change? Attach experience to pacifying an enemy. I'd suggest making it match what the killing exp would be. Tier II. I'd love to see the ability to use handcuffs or honestly just being able to "tie" them up, like the animation used when a settler is held hostage during a Minutemen mission. In vanilla, after a while the enemy turns hostile again, and I feel like tying them up should prevent that. Tier III. You gain access to their entire inventory, weapon and clothing included, without it being considered stealing from them. I've been checking the nexus daily to see if anyone has done anything close to this, but since nothing has shown up I thought I'd check to see if it was possible for someone to make it :smile:. Let me know if I'm being unrealistic with what I think needs to be changed, thank you all for the awesome work you do!