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duckyreadsit

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  1. The lines of a conversation worked just fine in the toolset when I hit "preview", but when I actually play the game with the mod installed, the characters mouth the lines silently, instead. I have been puttering around for a month or so trying to get it to work, and I'm STILL not sure what I'm doing wrong. Interestingly, when I tried editing a line from SOMEONE ELSE'S MOD (Ser Gilmore) the changed dialogue imported just fine, voice and all.
  2. Okay! So I'm trying to do a simple thing: get an edited conversation to work in-game, to make sure I could successfully make a simple mod. (Spoilers: it did not work.) I edited a conversation. Previewing the lines in the toolset, everything looks/sounds as intended, VO included, decent lipsync, etc.. Unfortunately, when I tried to export the test module, I played the conversation in-game and everyone is mute. They mouth the lines, and the dialogue tree works as intended -- just soundlessly. Do I need to manually move the .fsb audio files into a specific folder? (I'm sort of hoping that this is some classic newbie mistake that other people have run into before, but a lot of the troubleshooting resources and tutorials were hosted on the now-defunct bioware forums.) Thanks in advance for any ideas/suggestions as to where I might be going wrong.
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