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Doctorbleed

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  1. Simple idea. I'm not sure how easy or hard it'd be to implement, but I'd love to see someone adapt the "Ghoulish" perk from FO4 into New Vegas. The idea is pretty basic: for every point of radiation you take, you're also healed for the same amount. So, if you enter an area that irradiates you 18 points a second, you heal for that much as well.
  2. In Fallout 4, there's a perk called "Ghoulish" that, when you get it, heals your health equal to the amount of radiation you take. Its an interesting mechanic because it doesn't make you complete immune to radiation damage and you can still die from it, but it also makes taking rad damage a somewhat viable strategy and gives it a cost/benefit factor it didn't have before. I think it would be neat if New Vegas got something like that.
  3. Hey, I'm playing an evil character right now and I just agreed to help Ringo instead of Cobb by accident. Now Cobb won't talk to me. Can anyone make a quickie mod that lets you take both quests at the same time? Or jerry-rig it so you can turn tail at any moment? Or hell, even just make it so that I can kill Ringo and enable Cobb's quest that way?
  4. The quest "Big Trouble in Big Town" can only be completed if you saved Red. But the quest "Strictly Business" requires you to enslave her. If you enslaved her, you basically have to ruin your relationship with the Slavers to get her out, or you have to just free her and let her die. I was thinking: there should be a mod that lets you buy her back from Eulogy Jones for a certain price. That way neutral characters can complete both quests peacefully and evil characters can save Big Town for selfish reasons. Perhaps even add a dialogue-chain where you sell Red back to Big Town for double what you payed for.
  5. I'm having the exact same problem. I'm actually kinda relived other people are having trouble with this as well, I thought it was just me.
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