I'm seeing conflicting posts about modding or using existing mods with Dying Light. From what I understand Techland have broken the usual modding procedures - even though they're blowing a big-ass trumpet about them supporting modding; they've got a funny way of doing that. So how does it work now? The game is, at time of writing this, on version 1.5.1. When I made a mod for Dead Island I just stuck files from the .pak files into the Out folder in Documents, this apparently doesn't work with Dying Light anymore...? Neither does dragging out files from Data0.pak, modifying them and dropping them back into the Data0.pak file using 7-Zip or equivalent. So what's the procedure now? I'd like to modify a few things. Anyone know why Techland went nuts and broke it all?