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uhlan1914

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  1. I see she spawns her own horse.... So with Convenient horses she will call that horse and summon her other one too....but she prefers to ride the convenient horse and her summoned one will follow a short while then vanishes (despawns? just gets left behind?). Would be nice to be able to turn off her summoning her own horse in MCM for those who use Convenient Horses. Just saying. Other than that and once she got stuck being "drunk" and would not come out of it or move. Just reverted to an earlier save - no problem. Has not happened again. So far she is just wise cracking and killing stuff - being Sofia - with no other problems. She (aka Christine) has a marvelous singing voice but everyone knows that I guess.
  2. So far she is playing nice with AFT and Convenient Horses (thanks to the dialogue option to get her off the horse when she got stuck). One comment on the dialogue "terminate scripts - uninstall Sofia" though - why did you not put that in the MCM rather than making it part of dialogue? Sofia is pure gold - you and Christine have created a masterpiece.
  3. Put the lash to the little hamster on the treadmill to generate more bandwidth skippy - I got dragons to slay and need some help
  4. Me too! I hope we don't crash the Nexus server due to all the downloads.
  5. The new song is great. Thanks for the preview. Wow...the version 1 release still sounds like it will be far and away better than many of the other recently released companion mods. I have tried them all and most have already met the uninstall button. Tell Sofia I got a bottle of spice wine on ice waiting for her on June 1.
  6. Hmm perhaps. That's the kind of thing that might suit role players more though as I don't tend to sit still in game for any period of time. Although I do want to get some more conversation type stuff going so who knows what kind of stuff I'll come up with (or possibly even Christine for that matter). I also would like to see that kind of interactivity with conversation aside from situational remarks. Also do you have any plans to give Sofia the ability to do things that help the player ( kind of like VIlja ) where she can make things, heal, set up a tent, call your horse etc? Although that may be foreign to the character of Sofia as she looks now.
  7. The interactions with Nazeem seem fine to me and actually very amusing. Just saying.
  8. Yes it certainly is. Anyway people. As some of you may have seen with my Nazeem test Sofia will actually respond to NPCs now so I would like to know who you think should be on Sofia's hit list of NPCs to annoy. So far I have all the usual suspects in Whiterun written Nazeem, Braith, Heimskr, Carlotta. What other NPCs do you think deserve Sofia's quick wit and sharp tongue? Preferably outside of Whiterun. Let me know. Any or all beggars. The drunk Emery in Riverwood. The two High Elf ladies in Solitude who own Radiant Rainment.
  9. Thanks so much for keeping us updated and again thanks to you all for your hard work in creating a much anticipated new companion.
  10. I just happened to stumble upon your upcoming companion mod and all I can say is "WOW" I am sure you have legions of adoring fans just waiting for Sofia's appearance so add me to the list. I saw one comment that you changed her look - I hope its not different from the videos. She is adorable and sassy - perfect! (thanks so much to your talented voice actor). Looking forward to traveling Skyrim with your creation. Thanks.
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