Thank you, again for your help :) . You have given me a good place to start looking, and I am also going to look into Wrye Bash, I also found out that you can use blender, gimp, pixie or Daz 3d for some of the basic graphics work, but I am still reading up on how both set up and use the given file type used in the data folder, ( meshes) (.nif ), and (textures) (.dds) for example. I also was given a good piece of advice from a buddy who does a lot of work in programing and linux. He told me you have to be carefully, that when building a mod, that you do not do something that would effect the morrowind or oblivion .ini file, that would lead to the main (.exe ) file to become corrupted or unstable. He also said to make backups of the core files, say the .ini file, ect, incase you need to repair something. I also currently looking though Nexus's utilities section to see if the are some more detail tutorials, the ones I have found so far are mainly general ones that cover the basics, I have since started to write out a more detail tutorial, and I have added to it as I learn more, I hope to post that in the future. I also would welcome any thoughts or advice on the front as well. Thank you again, and ttyl