An old computer of mine used to run skyrim on windows xp pretty much fine except for lag in combat intense areas. Reformatted it to windows 7 32bit, same mods and same settings, and for some reason objects in dungeons go missing with the only other case being dragon bodies (the skeleton they leave behind). Im hoping i dont have to reformat back to windows xp just to get it working correctly again so instead i thought id ask here. - Typical scenario: I find object on the table, object flickers once or twice, as i interact with the object (kicking it around, moving it, etc) the flickering increases, object eventually stays transparent. - I found posts saying that this is a problem for anti aliasing (ati) but my card is nvidia and ive disabled anti aliasing there and in skyrimprefs. - This occurs with objects in dungeons like books, draugr tools, pots and pans, junk like that. - This only happened outside of dungeons when fighting dragons, when they die and turn to skeletons, that skeleton turns transparent after a flicker. By flicker i mean the object literally goes from there to completely invisible but still there as i can still target it. Ive noticed a semi bright light on the flicker as if they get really bright then turn invisible then back to normal. It could just be me seeing things as it happens quickly not sure. Im hoping its just windows 7 uses more ram than windows xp, and if thats the case then ive already ordered ram. windows 7 2.5 GB ram pentium 4 3.80 GHz nvidia geforce 8600 gt yes yes i know its old, its an extra computer and it did run skyrim previously on a windows xp install so it DID run. Also i did test it out with no mods / default ini's and a clean data folder, same effect so i dont think its mods.